My last post was a little rushed since I realised at the last minute I had a lesson to get to, so some of my points didn\'t come out quite right. Especially the stage design bit, as some of the hacks I\'ve played can\'t begin to compare to real Sonic games (although I bet anything IGN would give every single one of those hacks at least a 7)
The stage design for Shadow The Hedgehog was bland, and tedious. The stage design for Sonic 2006 was utterly broken. Sonic Unleashed on the other hand, while it did keep on moving, was very impressive, especially visually. There is a lot more emphasis on platforming in later stages, but one of the best things about Unleashed has to be what a treat it is on the eyes.
Adabat has a good stage design that is ultimately ruined with the poor frame rate, which is a bit of a shame.
As for Werehog, that\'s better compared to Shadow. Big dull stages that don\'t really look like a Sonic game (though a few stages on Shadow were very Sonic-y)
When a game is on rails like Secret Rings or Black Knight, the exploration should probably be thrown out the window in favour of fun, especially since going backwards was annoying in Secret Rings. My biggest worry with Black Knight is enemies slowing the action down to a halt, but I can still see the game being good fun.
My problem is IGN, and other reviewers. Anyone can play this next to Sonic 2006 to see that there is something horribly wrong with their scoring.
Also the thread title bothers me, full stop, because 2006 was the year that showed almost NO hope for Sonic. After Sonic 2006 came out, Secret Rings was looking to be the nail in the coffin, which thankfully it was actually decent enough. Now in 2009, the statement couldn\'t be more wrong. Sonic Unleashed and Sonic Chronicles have given Sonic fans a good amount of hope.
2006 - Sonic The Craphog
2007 - Sonic and the Secret Rings - Good
Sonic Rush Adventure - great
2008 - Sonic Chronicles - Very Good
2008 - Sonic Unleashed - Very Good
4 good titles in the last 2 years alone, and nothing new confirmed yet. This means they\'re probably working on something (and hopefully will take longer with it) or giving him a break.
EDIT: Oh, and on the speed, ANYONE can have character design. What is it that stops Sonic from joining the junkheap with Crash and Spyro? Speed. Anything Crash and Spyro do, Mario does (better). There\'s one thing that gives Sonic the edge, and he\'s known for it, so Sonic Team will constantly try to put that into his gameplay.
EDIT2: LS is slightly wrong about Famitsu\'s score.
( Edited 04.03.2009 14:54 by SuperLink )