Interview | Kouichi Yotsui on Nintendo 3DS?

By Adam Riley 27.04.2011 8

Many people will know Kouichi Yotsui (Isuke) as being the main man behind the classic Capcom arcade hit, Strider. However, the veteran developer has recently completed work on a new project for Square Enix on the PlayStation Network and Xbox Live Arcade systems, Moon Diver. Cubed3 caught up with Yotsui-san to discuss why Wii was missed out, whether a 3DS port would work and his thoughts on Nintendo’s 3DS in general.

Image for Interview | Kouichi Yotsui on Nintendo 3DS?

Adam Riley, Senior Editor at Cubed3: Was Square Enix involved with the development of Moon Diver? Or is the company only working as the publisher?

Kouichi Yotsui-san (Isuke): Square Enix assisted by sending one of its producers, as well as his assistant, in order to put in their two cents. However, the majority of the game’s development was done by my group.

AR: Did you want to use any popular Squaresoft or Enix characters in Moon Diver?

Yotsui-san: No, that was never my intention with Moon Diver.

AR: Some people describe the game as a ‘multiplayer Castlevania.’ Do you think that is fair assessment?

Yotsui-san: I am not intimately familiar with the Castlevania series, however I did check Castle Crashers a lot and believe some parallels may be drawn between my game and that.

Image for Interview | Kouichi Yotsui on Nintendo 3DS?

AR: Why did the name change from Necromachina to Moon Diver?

Yotsui-san: We titled this game Moon Diver for Japan and people said Moon Diver was also better for the overseas markets. According to peopl involved with my team’s various discussions, Necromachina is hard to remember.

AR: Did you have any specific influences when creating the game? Where did the idea of the story come from?

Yotsui-san: Moon Diver can be considered as a sequel to the action games I have made in the past, so influences come from a personal source. All of the ideas included in the final game are original ones of my own.


 

AR: Did you include everything you wanted? Or are there lots of ideas that will be used for a sequel?

Yotsui-san: I could not put in even half of what I wanted! I am truly hoping that I can put in everything that I could not do this time into the sequel...if there is to be a sequel, of course!

AR: 2D games sell very well on Wii. Why did you decide to only support PSN and XBLA? Do you think the Wii retail market too weak now?

Yotsui-san: The decision was personal one, purely because I thought Moon Diver would not appeal to Wii players. My decision was made because I felt that PSN and XBLA players would appreciate and enjoy Moon Diver far more.

AR: Are you working full-time with feelplus, or are you doing ‘freelance’ with other companies?

Yotsui-san: I am a freelancer. I go where needed!

AR: How much involvement did you have with Strider in the past?

Yotsui-san: I was the Director and Producer of the original Strider.

Image for Interview | Kouichi Yotsui on Nintendo 3DS?

AR: Does Capcom still hold the rights to Strider, or could you use the name in the future?

Yotsui-san: I was an employee of Capcom when I worked on Strider, therefore, I do not have any rights to use the name directly for any possible future project(s).

AR: You worked with Mitchell Corporation on Cannon Dancer / Osman. Was this your ‘Strider 2’? Will you work with Mitchell again on another similar game?

Yotsui-san: Personally, I consider Cannon Dancer to be my Strider 2. However, the real Strider 2 was released in the coin-op arcades, with the legal rights for it being held solely by Capcom. If Mitchell needs me for a new Cannon Dancer / Osman, then I am now available!

Image for Interview | Kouichi Yotsui on Nintendo 3DS?

AR: What do you think of the Nintendo 3DS hardware? Are you going to create a game for it - maybe Moon Diver 3D?

Yotsui-san: I think the Nintendo 3DS is wonderful. I am very interested in it! However, Moon Diver is not the right sort of game for 3DS. I actually already have a far better game idea for 3DS.

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Comments

"However, Moon Diver is not the right sort of game for 3DS." What a shame. Smilie This game looks like a lot of fun in multiplayer. Also reminds me a bit of Muramasa: The Demon Blade with all the slashing and special effects going on. Smilie

I hope he has something cool panned for 3DS.

I'm still waiting on a new Strider from Capcom Smilie

3DS Code 2578-3122-0744

Wow is this guy backwards...."It wouldn't appiel to Wii owners"...? Bull crap I'm a 20+ year gaming veteran & I'd prefer these types of games on a Nintendo system than my ps3....I swear devs just DON'T understand that there are plenty of us "hardcore" gamers that are loyal to & prefer Nintendo over others.

This is seriously gonna hurt Nintendo in the end if they can't regain the faith of serious third party devs that they've lost over the years.

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

Looks great. Lets hope this far better game idea blows us out of the water.

SINCE 06
meow (guest) 28.04.2011#5

when will this be on xbox

Whenever they decide to release it, just keep checking up on Xbox Live to see updates or visit this guy's website.

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422
Roger (guest) 28.04.2011#7

It's due on XBLA in the first week of May, last I heard.

As for Moon Diver on Wii or 3DS...personally I think it'd work REALLY well on Wii, just as Muramasa did. 3DS might be better suited to something new. Mitchell and Yotsui-san back together? Yes please Smilie

I'd LOVE to see that! Smilie

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

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