Some good points raised.
Like you say, PS3 had a slow start. It took it maybe two, even three, years before people realised it was a console well worth owning based on the games it offered. With the high cost of developing next-gen games, too, it might be a couple of years or so before people come to a point where they think "ok, it's time to buy a PS4/Xbox 3 now; there's finally great games worth owning." In the meantime, devs can be making stuff for Wii U. And, if devs can't afford to make stuff for those two consoles, they could well end up making games primarily on Wii U, too. It could potentially build up its own great collection of games that won't be on the other consoles.
But this will only happen based on what happens with the launch of the next two Sony/MS consoles. At this point in time, porting games to Wii U is not easy, and it's not cheap. And of course, with the not-so-great start in terms of sales of Wii U, right now there is no intention for publishers to bother spending that effort and money if they won't even sell.
Only once some devs find it difficult to afford to make PS4/etc games, and if the consoles don't get off to a great start, will they then start to make games on Wii U.
I think you pretty much have to completely erase thoughts of getting current gen ports from third parties on Wii U out, completely. If you get anything at all, whether it's GTAV, or Tomb Raider, or BioShock, or any of them, consider that a bonus. But I don't think the real support will come until maybe one or two years down the line, based on how the next two systems perform, and whether devs can afford to develop for it. Otherwise, it may go the opposite way to what I originally thought, and Wii U may suffer.
RudyC3 said:
Perhaps lack of 3rd party support will push Nintendo to makes us a N64 out of it, with excellent 1st and 2nd party exclusives that make the best use of the system. I wouldn't be against it at all, personally, and since they finally have a capable piece of kit to play around with, it's totally possible for them to do so.
The N64 was the most profittable piece of hardware they ever made, as far as I can remember, thanks to the fact they and their 2nd party developers were pretty much alone in making games for it.
Thank you for raising this. Ironically, it was actually earlier today when I was pondering thoughts about Wii U that I reflected to the N64. I believe that was one of the best times for Nintendo. Regardless of the success of Wii, the N64 was quite possibly the best time to be a Nintendo fan (after the SNES days, of course). The wonderful thing was that it was the most powerful console of its time, and third parties could put out some great exclusives.
Although, I don't think this will actually ever be possible to turn Wii U into N64, the more I think about it. It was a great time for Nintendo exclusives, however. Although the support compared to PS was abysmal.
Edit: Not sure if it was most profitable? Quick Google search says it made Nintendo $1.2b, whilst SNES era made them $1.25b. Game Boy profit isn't told how it factored in to this, though; whether it contributed to that $1.2b during N64 or not.
( Edited 12.12.2012 23:04 by Azuardo )