I posted a Gametrailers video and took out a div, and now it won't let me edit it again.
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I posted a Gametrailers video and took out a div, and now it won't let me edit it again.
7 minutes of OOT3D
Wonder what that is, to the left.
Marzy said:Very hard to tell, but my guess would be that it's one of those added Vision stones that show you those help videos.
Wonder what that is, to the left.
Still, this one here is nothing compared to the trailer for the original back in the day. That music still gives me chills today. They should totally use it in a trailer for Skyward Sword at E3.
SirLink said:Marzy said:Very hard to tell, but my guess would be that it's one of those added Vision stones that show you those help videos.
Wonder what that is, to the left.
Tis yup. Played this in a Nintendo event in London last night Shows very short clips and also stores existing ones you may have unlocked!
A few points:
- Young Link and his dungeons look great, massive leap from the original. Handles well though both Link's are slightly heavier to handle.
- Adult Link's rolling animation is crap. It doesn't finish and he just leaps back up
- Optional gyro for camera is awesome... when 3D is off. Fails when 3D is on as you're moving your head... lol!
- Adult dungeons also improved visually, but perhaps not as much as the first half of the game.
- Hyrule looks fantastic, especially town, Kokiri Village, Lake Hylia, Temple of Time as standouts.
- Touch screen's great though interface is a little fiddly initially. Can map 4 items, Ocaria and Navi have dedicated separate buttons.
- Neat 3D effects like chicken feathers and dust particles "flying" into your face.
- 3D is a mixed bag, really needs players to sit down and get the angle right to look good. Otherwise major ghosting occurs!
- We had burgers and free drinks on tap - all "Zelda inspired" apparently! There were tree stumps to sit on!
( Edited 19.05.2011 14:24 by jb )
So they haven't included any new temples then?
Thanks for the info, jb. For the most part sounds good, but makes you wonder why certain things are the way they are (worse rolling animation?).
Shame if there is no extra dungeons. At least with the Advance remakes of Final Fantasy games, they add in hard extra dungeons for those that already beat the games in the day. Would have been nice if Nintendo just did something like that for once. Guess they're relying on Master Quest for that, which is a shame.
Didn't explore beyond the fire/water temples, had a run around kid link but apparently there's no extra temples - just the mirror/Master Quest mode and "Boss rush".
Seriously, when you guys see Adult Link rolling (or any sort of movement for that matter) you'll think "w...t...f" It's like they animate it and remove 10 frames at the end.
A harder Master Quest is just fine for me as replacement for extra temples as I was hoping for more difficult enemies in the original Master Quest but actually found myself getting my ass(or brain) kicked by some of the puzzles. I'm already looking forward to doing a 3 heart playthrough of it.
Ahh I was really hoping for an extra dungeon. Maybe it would've happened if they made Tokyo EAD make the game, the current developers probably don't have the original designs lying around.
Adult Link's animations sound hilarious, although I guess they're not once you're playing it. Seriously, how'd they mess up an animation?
Does the 3DS have any sort of online update ability? Will be kind of ridiculous if they can't release a patch for that. Any videos of this animation?
Videos weren't allowed unfortunately, Nintendo are always tight like that. Had a rep standing beside us as one of the wireless bolting the 3DS to the stand had come loose LOL.
3DS does have patching, though I doubt Nintendo would allow or acknowledge it as a problem. Probably just me being picky, but it really does look choppy! He also sticks a leg out to one side as if falling. Kokiri to Hyrule Town is LOLface. Roll roll roll roll = fall fall fall fall!
But I really should be praising the game's merits - will do a writeup in the coming days. Churning out a couple of reviews atm
I wonder if the red blood will be back. Didn't the age rating go up on the 3DS version?
Marzy said:
I wonder if the red blood will be back. Didn't the age rating go up on the 3DS version?
Man, I'm so excited to play this game all over again. Never actually thought that would happen.
So they produce orchestrated music for a trailer and not the game?.
After seeing that trailer, it actually makes me really excited about it.
( Edited 25.05.2011 14:41 by Marzy )
Now thats how they should make trailers xD
Yeah, to not have any remixed music is a bummer. Screams laziness (how many times have we said this before?).
I'm interested to see how the game sells, both short and long term. I wonder if it will ever top the sales figures of the N64 game.
Slightly off-topic but did anyone else here get excited about the hinted orchestrated soundtrack for Skyward Sword while listening to this fabulous trailer music? I wish I could download it somewhere without the sound effects...
This was pretty much my reaction when hearing the music for the first time:
Azuardo said:
I'm interested to see how the game sells, both short and long term. I wonder if it will ever top the sales figures of the N64 game.
I'm gonna lay my cards on the table right now. It will never attain the same commercial success as the original version, because the original totally blew everything else out of the water. Today it's just some short adventure game, with many newer, bigger, essentially better examples available.
The long and short of it is that first time around OoT had a meteoric-impact on the gaming industry. I can't imagine a touched-up port 13 years later will have anything near the same effect.
If I'm proven wrong, you guys will have to think up some kind of forfeit for me.
9/10
7/10 (116 Votes)