More Sonic SH*T

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Jump_button said:
one day i hope they come a time when fan say will the next sonic game be better then the last and not i hope it cant be as bad as the last one

That I do agree with. It may not be a problem with the 2D games, but after Unleashed, god knows which random direction it'll go next.

At least we can expect increasing quality from the storybook series.

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I really won\'t listen to a single review given by IGN any more. As a Sonic fan, I\'m obviously going to get the game anyway, bad or not. IGNs review on Sonic unleashed was awful, and had no effort put into it. Now, I\'ve loved the recent Sonic games (Bar Sonic 2006, which I can\'t even watch being played, let along play, because of how badly made it is.)
Sonic Unleashed, in my opinion was amazing, and, surprisingly, I loved all of it, yes, all of it.
Even the Werehog stages.

*Braces self*

( Edited 09.03.2009 14:04 by Kiyoshi )


ONM has given the game 78%. Their main negatives being the sword gameply and the multiplayer. They gave Secret Rings 81%.

Their positives were:

-Excellent Soundtrack
-Fantastic Graphics
-Great Controls (other than the sword)

( Edited 09.03.2009 16:10 by wAyNe - sTaRT )

I think the score being lower than Secret Rings was to do with following the trend of giving Sonic games low scores. Otherwise it was more or less 80 due to being a Wii exclusive. Smilie

I've been hearing lots of good things about the soundtrack, looks like Senoue's still got a lot going for him. One problem though is that "great controls" seems to contrast other reviews. They may be great compared to Secret Rings, but they must have been bad enough to drag IGN's score that low.

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I think the score being lower than Secret Rings was to do with following the trend of giving Sonic games low scores. Otherwise it was more or less 80 due to being a Wii exclusive,

Thing is, we haven't played the game so we have no clue on whether the sword is good or not - people have been saying that that's the main reason it's scoring less than Secret Rings. Who knows though, sword may not be so bad - we'll have to wait and see.

Heck, come Friday (or whenever you get it), you may end up really hating the game due to the sword.

Cubed3 Admin/Founder & Designer

I can definitely see it being my biggest complaint about the game. My biggest complaint with Secret Rings was that you were always moving unless you pressed a break button, but that\'s \"fixed\" now. I really don\'t want to have to endlessly waggle (with a chance of it being unresponsive) when I could use homing attack instead (although that was often unresponsive in SatSR too)

But in every other way it seems better than SatSR.

( Edited 09.03.2009 17:08 by SuperLink )

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Aye, I do see how it already sounds better than SatSR, especially with the ability to properly stop and the extra characters. So it's looking like the sword is a major aspect that's bringing scores lower than SatSR

Cubed3 Admin/Founder & Designer

Some more reviews recently. Gamervision gave it a 6, and GamePRO gave it 2.5/5 (basically 5/10). Gamesmaster gave it a 57%, (they gave Sonic 2 a 63% though...)

Just a few more things I\'ve noticed from recent Sonic games that people thought were missing:
- Sonic Advance 3 has 3 Acts per world, that\'s more stages than any 2D Sonic before it! (not counting S3&K together)
- In Sonic Rush, the badniks (despite being crappy Egg Pawns) release animals when you defeat them, and on the first stage Leaf Storm) there are flickies all over the place
- In Sonic Rush Adventure, the robots are mostly animals, and change for each world like in Sonic 1-3/Advance 1-3 and the regular Egg Pawns are nowhere in sight (mainly because Eggman didn\'t build these bots).
- Sonic Rush\'s story begins the same way as most 2D Sonics, Eggman wants to capture Sonic\'s animal friends to power robots to help him find the Chaos Emeralds etc, except this time Sonic runs into Nega instead (the plot thickens)

So if you\'re only paying attention to the 3D titles, there\'s a lot you think is gone that never really left. I would like more of these things to be implemented more noticably into 3D Sonics though.

( Edited 10.03.2009 19:11 by SuperLink )

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Josh, Just admit it, this game is mediocre, and nothing can change that. All the reviews have come in as average and they won't change since it has already been released. Reviews have to take into acount the general public and make an un-biased view on the game that people will trust. It may appeal to fans of Sonic more (*cough cough*) but at the moment it seems like you are trying to get a litre of juice from a single Cranberry...
If they implement a few of your views on the overall series in other games then that would be awesome, but as it stands, it's just not working, they go from good titles to bad titles faster than samus can fire her weapon at a metroid.
On that note, can't you just ask your dad to put you on the design team at Sonic Team?Smilie

He\'s as upset with the state of Sonic as any of the fans, they\'ve been trying to sort out Sonic Team for a while now (they\'re Japanese, isolated and very elitest) the result of that so far is Unleashed.

General public? The general public view is that Unleashed is worth more than reviewers have said. That\'s what I trust more than reviewers, the scores of the average gamer. Even funnier is, Black Knight is getting better scores than Unleashed, despite so many people liking Unleashed, wheras even in the Sonic community Black Knight is already becoming known as the marmite of Sonic (the community is genuinly split on it)

And I\'ve said it more than enough times before, I\'m not standing up for the glitches, for the oversights, for the bad development, I\'m standing up for Sonic\'s direction.

EDIT: Another review: Gamereactor gave it a 5/10 (2nd opinion of 6/10) Their main criticisms being that the game was far too easy, had little stage variety, and that the sword wasn\'t as good as it could have easily been.

( Edited 10.03.2009 20:13 by SuperLink )

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That\'s what I trust more than reviewers, the scores of the average fanboy.

Fixed. I have to agree with echoes here. Sonic is a joke. This game just scrapes average and there is sonic fans who are happy with that? You should all be slamming Sega, they wouldn\'t produce the games if sonic suckers didn\'t buy them. I rather play a Spyro or Crash game than make an attempt at playing a Sonic game. When Ruch came around (I LOVE Rush) I thought Sonic would be saved, but SatSR put me off sonic for life (or for a very long time anyway).

( Edited 10.03.2009 20:35 by Birdo Is A Tranny )

To be fair, Black Knight has gotten better scores than Unleashed and SatSR so far, but it\'s still a little early so we\'ll see how that goes.

If you loved Rush (I don\'t think it\'s too great compared to Advance anymore myself, but still awesome fun) then you\'ll probably love the daytime stages of Sonic Unleashed.

Reviews aren\'t God\'s word, they\'re just opinions. Many people (not just fans) would argue that Unleashed is above average. A game isn\'t average because a review says so, a game is average because YOU say so. Sonic Unleashed isn\'t average, it just has areally bad contrast of fun and tedious. If Black Knight is better than Secret Rings, that confirms what many SatSR fans had hoped, that they\'re taking something that actually might work with 3D Sonic, and they\'re improving it, which is what they should have been doing all along, instead of coming up with infinite new gameplay styles and gimmicks.

And that\'s what we hope will continue. It\'s already evident.

( Edited 10.03.2009 20:43 by SuperLink )

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Reviews aren't God's word, they're just opinions. Many people (not just fans) would argue that Unleashed is above average.

SL you don't have to look far (i.e. This topic) to see you are wrong.

If you loved Rush (I don't think it's too great compared to Advance anymore myself, but still awesome fun) then you'll probably love the daytime stages of Sonic Unleashed.

No Rush deserves some love, I played through one of the Advance games before and thought that was great too.

If Unleashed is anything like SatSR, thank you very much but I think I'll pass.

I\'ll bet that most of the members posting in this topic havn\'t tried Unleashed very much, if at all. And what do you mean if Unleashed is anything like SatSR? The only similarities are that it\'s fast and that there\'s little in the way of exploration, but control wise it\'s almost completely different, it\'s genuinly like Sonic Rush but in 3D. Sonic Rush doesn\'t have any exploration anyway...

EDIT: 1Up gave it a C+, not too bad.

( Edited 11.03.2009 11:59 by SuperLink )

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Yeah, Unleashed daytime is exactly how I imagined Rush would be in 3D. Same type of boost, same level of speed and lack of exploration with the odd platforming section here and then.

I just newsied a new interview with Black Knight's director. I'm not sure whether to cry of sadness or happiness that's for sure. I know Sonic's in a completely different world, but lacking Sonicness is precisely one of the main criticisms of Black Knight...

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I think the Nintendo team on IGN are fantastic.

Really? really....?

I know I\'m getting into this thread really late and it\'s probably already been said - but Unleashed (on 360/PS3) was actually a really good game and a big step in the right direction. It was quite unlike all of the shitty 3D Sonic games of the last ten years, yet everybody treats it like one. Smilie

The Black Knight looks awful, on the other hand.

( Edited 11.03.2009 16:33 by TheStratMan )

Tom Barry [ Reviewer - Editor - Resident Sim-Racer @ Cubed3.com ] 

It was quite unlike all of the shitty 3D Sonic games of the last ten years, yet everybody treats it like one.

I actually mainly see positive aspects on the daytime levels of Unleashed, it's a good game, and a good sign of the direction Sega should be going in. IMO the Wii version had better level layout but 360/PS3 had more of a classic feel in level elements.

Still think Sonic should be slowed down a little, and his core friends included. Less repetitive enemies and enemy formations.

And yes, yes Sonic Advance 3.

Cubed3 Admin/Founder & Designer

TheStratMan said:
The Black Knight looks awful, on the other hand.

This is where I can\'t help but debate. If you liked Secret Rings at all, Black Knight is the same but better. If you didn\'t then I understand, but the last time I said \"this game looks bad/good\" I ended up slapping myself across the face several times. Not to mention the fact that so far Black Knight has gotten better (but still not good) reviews than Unleashed.

jb said:
Still think Sonic should be slowed down a little, and his core friends included. Less repetitive enemies and enemy formations.

And yes, yes Sonic Advance 3.


Don\'t forget Rush Adventure (even though there are only 2 playable characters). The game is generally more calmly paced compared to the first Rush too.

EDIT: Can I change the name of this thread to: \"Sonic The Hedgehog Cardiopulmonary Resuscitation\"? Pleeeease?

( Edited 11.03.2009 17:05 by SuperLink )

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SuperLink said:
I'll bet that most of the members posting in this topic havn't tried Unleashed very much, if at all. And what do you mean if Unleashed is anything like SatSR? The only similarities are that it's fast and that there's little in the way of exploration, but control wise it's almost completely different, it's genuinly like Sonic Rush but in 3D. Sonic Rush doesn't have any exploration anyway...

EDIT: 1Up gave it a C+, not too bad.

I ment if as i don't know if they are similar.

C is average.

They are Smilie

C+ is better than average, so yeah, not bad, but it\'s not like I was expecting great Smilie

EDIT: Been playing Rush Adventure lately. Minus the annoying boating sections, it\'s better than the first game. There\'s a load of (16 to be exact) extra optional stages. Generally the music is more Sonic-y than that of Rush\'s (Rush had awesome music, but it was a bit weird too!)

Also I just realised that one of the bosses in Rush Adventure wouldn\'t look out of place at all in Unleashed!

( Edited 11.03.2009 23:20 by SuperLink )

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it's right what jb said earlier.
Sonic isn't all about speed. It's about quality platforming FIRST, then speed. In the original sonics, going really really fast felt like an achievment, you didn't just hav to hold down right on the d-pad to finish the level, and that takes away the fun of it. Even the GBA and DS ones, which are the best ones these days are quilty of this.

Super Smash Bros code: 0903 4196 2445
Wii Address code: 5857 7795 0905 9367 [/img]

:-x Unleashed is making me go insane!!!

How the hell am I supposed to get a hotdog in Eggmanland? It's impossible to get through that horrible 1 hour level without dying from the annoying death pitts or from a camera kill.Smilie

Heheh, Eggmanland is simply torture, this vid might give you some hints though


Insane speed run o.0;

I can\'t even get a chilidog on Empire City yet xD

EDIT: Playing Sonic Rivals again atm... it\'s alright, but it\'s the most \"hold forward and occasionally press another button\" game I\'ve ever played. My left thumb is actually aching -.-

( Edited 15.03.2009 23:15 by SuperLink )

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