Funny thing is. No matter what review site gives it a low score, the fans will instantly start bashing them for being wrong, ignorant and just not liking sonic.
I just finished reading the IGN review, and while it seems a little harsh, it\'s not a terrible one sides review. they do give good points. And reasons why the damn thing got a low review. Really sonic NEEDS to get a kick in the ass so they constantly churn out games like or better than unleashed.
he graphics engine is dazzling at points, easily outputting detailed, varied environments blanketed in effects. As Sonic blazes through mountainous terrain, you\'ll be able to see individual blades of grass swaying in the wind. As he runs across rocky, magma-filled caves, a heat distortion effect will warp the screen. When he clashes swords with King Arthur, the screen will ignite in an awesome explosion of particle sparks. It\'s a good looking game through and through, even if the framerate occasionally dips in high-action sequences. The biggest presentational (and mechanical, if you want to lump it into gameplay) flaw is the camera, which proves downright obtrusive at points, shooting Sonic\'s movements behind foreground barriers -- a huge frustration.
Nothing i can see there that wouldn\'t be bitched at in a game? If i remember rightly Too Human had bad comments about its camera aswell?
But unfortunately for SEGA there is the second, integral component to consider: gameplay. And it\'s here where Black Knight is defeated, slashed through its corrupted heart time and time again. Imagine the trademark intense speed, loop-de-loops, corkscrews, jumps and pinball mechanics that have helped define the Sonic name over the years. Good. Now throw all of that tried-and-true stuff out the window, slow down the action to a relative crawl, give the blue hedgehog a big sword, and throw enemy after enemy in his path.
once again, without sounding like an IGN fanboy (Which.. im really, really not.) that seems like points well met? I think someone said in this thread that enemies slowing you down ruins the experience in some way. So why is it different when IGN say it?
Just incase people didnt read the review and just looked at the linked top scores. They didnt just give it a 3.9 all over.
8.5 Presentation
Slick interface, crisp cut-scenes, online trading system and leader boards. In-game graphics look good. Dialog is too campy.
8.5 Graphics
Really pretty. Varied level designs come to life with good art and great effects
7.5 Sound
There\'s a lot of voice work and music and a good chunk of it is over-the-top campy.
3.0 Gameplay
Possibly designed by monkeys. Everything you\'ve ever liked about Sonic games -- speed, great level designs -- is gone. Instead, you will crawl through stages and fight enemy after enemy, with waggle.
(Which may i add, are 2 things people in this thread said sonic games needed, even if a little slowing down.)
3.0 Lasting Appeal
You can beat the primary single-player mode in a few hours and then you\'ll unlock some extra playable characters. But there\'s no point in going back unless you like torturing yourself.
3.9
Bad OVERALL
(out of 10 / not an average)
Really, im not gunna judge it till ive played it that i innevitably will, but from that it doesn\'t really bash it for no reasons, maybe a tad drastic on its scoring due to its downsides but nothing more then other big games get if they show big errors.
Also, you can\'t compare the whole \'it got lower than sonic 2006\' because its being compared to unleashed, and 2006 was released years ago. if it was released now after unleashed it would get phenomenally lower than this.
Ontop of that, i just checked the sonic unleashed global scores. How is ign in the wrong on that? They gave it a 7, that\'s higher than alot of other reviewers.. including C3. And while they do seem to be giving the lower scores on the black knight, maybe they genuinely disliked the points above? Which do seem like they\'ve taken a step back from unleashed
( Edited 08.03.2009 15:23 by TaoFire )