Mario Kart Wii - Official Topic

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Yes but that weapons distribution you talk of is the CPU at work, it\'s not random. Of course the application of them is important and standard but the CPU shows no regard to that when it dishes quality weapons in favour of those in the last bunch.

I just feel a lot of genuine competition has been stripped from the game in order to make it more fun, for all.

The rubber banding is far worse than MK64, it has never ever been like this before..

( Edited 17.04.2008 12:18 by Linkyshinks )

It is in no way 'random'. Good players will always do better than poor players on average, over several races, which is what the ranking show you. You're never going to see someone with a rating of 8000 who's a poor player, but been lucky/random every match. Like wise you'll probably not find a player with a rating of under 4000 who's very good.

You can get hammered by items when you are winning, and several items allow you to catch up the pack.

I think it's hardest if you're around the back of the pack like 7th, 8th, because everyone around you is getting good offensive weapons like stars, red shells, bullet bills, etc.

I don't care anyway, I think it's good, and the fact that you have never won until you've crossed the line, makes it a little bit more emotional/pressured when you're winning, likewise the fact that you've always got a chance of catching up.

Spent an hour last night just trying to beat my friends time trial ghost, which I can see is going to be a big time sap in the future.

Played it on Tuesday.

Battle mode....WHAT THE FUCK
Wii Wheel......WHAT THE FUCK
Bikes..........WHAT THE FUCK
No stunts on GC controller...WHAT THE FUCK

On the plus side, toads factory and coconut mall were fun and the powersliding is way better.

squeek said:
It is in no way 'random'. Good players will always do better than poor players on average, over several races, which is what the ranking show you. You're never going to see someone with a rating of 8000 who's a poor player, but been lucky/random every match. Like wise you'll probably not find a player with a rating of under 4000 who's very good.

You can get hammered by items when you are winning, and several items allow you to catch up the pack.

I think it's hardest if you're around the back of the pack like 7th, 8th, because everyone around you is getting good offensive weapons like stars, red shells, bullet bills, etc.

I don't care anyway, I think it's good, and the fact that you have never won until you've crossed the line, makes it a little bit more emotional/pressured when you're winning, likewise the fact that you've always got a chance of catching up.

Spent an hour last night just trying to beat my friends time trial ghost, which I can see is going to be a big time sap in the future.

I am not saying it's random, the CPU controls all weapons distribution.

Linkyshinks said:
Yes but that weapons distribution you talk of is the CPU at work, it's not random. Of course the application of them is important and standard but the CPU shows no regard to that when it dishes quality weapons in favour of those in the last bunch.

I just feel a lot of genuine competition has been stripped from the game in order to make it more fun, for all.

The rubber banding is far worse than MK64, it has never ever been like this before..

I must agree.

I still enjoy playing Mario Kart Wii. But you feel like a 3 year old could accidentally beat you at it. It's so random. I think they've tried to balance the game for everyone a bit too much. Removing some skill.

Somtimes can feel broken especially geting multiraped by items but it still al feels fair in mario karts own way.

No stunts on GC controller...WHAT THE FUCK

Use the d-pad.

XBL Gamertag: James2t3

knighty said:
Played it on Tuesday.

Battle mode....WHAT THE FUCK
Wii Wheel......WHAT THE FUCK
Bikes..........WHAT THE FUCK
No stunts on GC controller...WHAT THE FUCK

On the plus side, toads factory and coconut mall were fun and the powersliding is way better.

  • Battle mode is a bit weirder than usual as it's team-based only, which is a shame, but it's pretty solid and works just as well as the classics. There's a shit load of new levels, and all the popular retro ones too.

  • Wii Wheel - not compulsory, though is pretty fun to use when offline or not directly competing against anyone imo. It's difficult to really pull off some solid racing, though quite a few people do really well with it.

  • Bikes - I don't think they're too bad, some of the bikes are really hard to use initially though with some practice can be really effective.

  • GC Controller stunts: possible - uses the Dpad, weird, but eventually does come naturally.

    Speaking of weapons, it has really really pissed me off at times - not really the balancing, as I can put up with it being pretty random, but it's the annoying new additions like the POW block or the cloud.

    I hate the blasted cloud. It's seriously borked up online racing for me, as you can be first and get it, so how you supposed to pass it along to someone else?

    Other than that, it's pretty solid. LOVING the online so far! Have had some bad days, but overall it's pretty solid.

  • Cubed3 Admin/Founder & Designer

    Mario kart has never been fair or a serious competitive game. It's for mucking about in split screen.

    It's going to be shit and you jolly well know it.

    I have posted this topic in my Blog.

    Let me put it another way, does the game reward great Karting by that I mean good use of weapons and driving?.

    Squeek mentioned points earlier, and that they were a sign of who the best players with skill are, but I have seen those very players turn up in last place often in some races. Maybe they are just recouping points when they can by playing many games. The most I have been on is just over 7.000 myself, I go through phases of picking up points and then dropping them due to what seems to me the AI favouring others, and not having a bad race at all..

    Linkyshinks said:

    I am not saying it's random, the CPU controls all weapons distribution.

    I knew you weren't I was replying to the other people who were insinuating that it was.

    Wii Wheel......WHAT THE FUCK
    Bikes..........WHAT THE FUCK
    No stunts on GC controller...WHAT THE FUCK

    Wii wheel isn't mandatory and has been added onto the price, so no problem there.

    Bikes are a good additional IMHO and give you a different option, even if you think they're superfluous I don't see how they spoil anything.

    Stunts on GC controller - I thought they were mapped to the d-pad? I haven't tried it, and don't have the manual handy, but people were complaining about this on the preview copy, then when the manual was available they realised you can.

    Jb- \"I hate the blasted cloud. It\'s seriously borked up online racing for me, as you can be first and get it, so how you supposed to pass it along to someone else?\"

    Tell me about it, it\'s a complete joke!, I have even tried waiting and slowing down at small passes. Smilie

    ( Edited 17.04.2008 12:56 by Linkyshinks )

    There have been some racers I've seen on C3 games who have bad races, due to unfortunate power-ups working in others' favour.

    That said, there are some C3 racers I've seen who are skilled, truly skilled - not just racing about, but pretty much unstoppable. For example Megaman X, L and Marzy are just three of the people I've raced with who are consistently in first, second places because of their skill at karting, using their items in sensible ways.

    For example hogging onto bananas to prevent being attacked, looking back to avoid starred/bullet billed characters, firing backwards etc.

    In that sense, the item distribution can be dodgy, but a good racer knows what to do with what they've been given, and how to make the most of it with the tracks you're racing on, or the arenas you're battling with.

    Cubed3 Admin/Founder & Designer

    knighty said:
    Battle mode....WHAT THE FUCK
    Wii Wheel......WHAT THE FUCK
    Bikes..........WHAT THE FUCK
    No stunts on GC controller...WHAT THE FUCK

    I agree with the first two. I don't usually play Battle Mode anyway, but this time I havn't played it at all yet. If I want to play battle mode, I boot up MK64 Smilie

    Also yeah, Wii Whiil, WTF. I hate the emphasis on it in the game, Nintendo have whored it to the bitter end. It's.... a piece of plastic... Smilie

    Last 2 I don't agree with. I hated bikes before I played it, but using Wheelies is a very important technique in getting ahead. And you can do tricks with GC controller. I find it more responsive than having to shake the Wiimote each time anyway. Smilie

    I don't think online mode is NEARLY as broken as 1Player GP. Of course, in MK64, you'd be lucky to get ONE Blue Shell, in MKWii, it's always at least 3 per match. It's easy enough to block shells when you're in first, that's thinking tactically, but there is no stopping a bullet bill, or a blue shell, or a POW. As soon as you're hit, zoom, you're in 12th.

    In MK64, sure they were banded, but you didn't go to 8th as often as you go to 12th in this...

    Twitter | C3 Writer/Moderator | Backloggery

    SL-\"In MK64, sure they were banded, but you didn\'t go to 8th as often as you go to 12th in this...\"

    Ain\'t that the truth, so much so that I wonder if not even attempting to win the race with clear track ahead is the way to go.

    ( Edited 17.04.2008 13:05 by Linkyshinks )

    SuperLink said:

    I don't think online mode is NEARLY as broken as 1Player GP. Of course, in MK64, you'd be lucky to get ONE Blue Shell, in MKWii, it's always at least 3 per match. It's easy enough to block shells when you're in first, that's thinking tactically, but there is no stopping a bullet bill, or a blue shell, or a POW. As soon as you're hit, zoom, you're in 12th.

    In MK64, sure they were banded, but you didn't go to 8th as often as you go to 12th in this...

    Bullet bill you can avoid because it shows where they're coming, and it's pretty much always in the middle of the track. Or do you mean you can't stop it overtaking you?

    I'm still not sure how POW knocks you out, is it only the people within a certain distance, within a certain amount of places, everyone infront of you?

    I heard that you can get rid of a blue shell by running into the wall at a 45 degree angle just before it hits you, which makes it blow up on the wall instead. You can do it without a mushroom to boost away, but it's very hard as you get caught in the blast. I've not tried it myself.

    I think the POW Blocks work on a radius.

    Didn\'t know you could do stunts with the DPad.

    I spose the reason I\'ve totally gone off so many Nintendo games I used to love is because of that fact that they require no skill and are just for a bit of random \"fun\". I just can\'t find losing after an entire race of being in first by some cheap item fun anymore. I was typically finishing in the top positions too but it would still piss me off. I\'m not a sore loser, I just don\'t like losing out over the fucking stupid item non-randomness.

    The things you listed are standard \"techniques\" JB and I\'m surprised if you don\'t do them. As squeek said you can easily avoid characters with Bullet Bills/Stars now.

    Our games basically boiled down to:
    - Person using the Wii Wheel lost because it\'s so shit
    - Half random positions due to aforementioned items

    Obviously a \"random bit of fun\" is nice for some people (and I like it too in bursts) but I really feel sorry for some of the people here who still only play games like that. Do you really have no competitiveness whatsoever? Must be nice.

    ( Edited 17.04.2008 13:29 by knighty )

    I did not buy Mario Kart for random fun, I wanted a decent degree of online competition like that of the DS game. Brawl has that for certain, it has genuine competition. I now rate that game as easily better than this even if the online does not run as smooth as this.. Brawl is a better game all round, it just lacks the quality in it\'s online connections currently and it\'s a terrible shame that this is so smooth while the other is not.

    9.5 Brawl / 7.4 MK Wii

    The way I see it.

    ( Edited 17.04.2008 15:41 by Linkyshinks )

    pow blocks only attack peeps in front of you.

    Echoes221 said:
    pow blocks only attack peeps in front of you.

    Also avoidable if you jump at the right moment on the third bump, you'll spin a little but not stop. Only seems to work half the time for me though.Smilie

    knighty said:
    I spose the reason I\'ve totally gone off so many Nintendo games I used to love is because of that fact that they require no skill and are just for a bit of random \"fun\". I just can\'t find losing after an entire race of being in first by some cheap item fun anymore. I was typically finishing in the top positions too but it would still piss me off. I\'m not a sore loser, I just don\'t like losing out over the fucking stupid item non-randomness.

    It\'s not so much Nintendo games, it is sort of, but Mario Kart is the culprit. I agree with you completely, I\'m not a sore loser either, but at the end of the third lap, when you\'re far ahead the competition rubber band, a blue shell led by a lightning bolt led by a blue shell led by a red shell led by a POW led by a blue shell is just too fucking much. I have not gotten so frustrated at a Mario Kart game since MK Super Circuit (but I hated that game anyway). Unlocked Bowsere Bones is going to be fucking impossible.

    The things you listed are standard \"techniques\" JB and I\'m surprised if you don\'t do them. As squeek said you can easily avoid characters with Bullet Bills/Stars now.

    A good player with a Star can easily chase someone trying to swerve away, especially in first place. Looking backwards also puts you in an awkward situation.

    Obviously a \"random bit of fun\" is nice for some people (and I like it too in bursts) but I really feel sorry for some of the people here who still only play games like that. Do you really have no competitiveness whatsoever? Must be nice.


    Seriously, try Time Trial mode, or change the item options. It\'s pretty awesome TBH. From the Expert Staff Ghosts, it once again became apparant to me that Nintendo do actually value skill.

    And though I hate to admit it, though being far more competetive than MKWii (or the MK franchise as a whole) Brawl has been amazingly balanced/made easier for noobs since Melee. Good news for crappy players, bad news for competetive players. It\'s all very slight & relative, but it\'s definitely there. This is the Nintendo I don\'t like.

    EDIT: And I need to face more of you guys.

    ( Edited 17.04.2008 16:00 by SuperLink )

    Twitter | C3 Writer/Moderator | Backloggery

    How much would you rate MK Wii?.

    I would give it a under eight score because of the dull single player and the shocking AI. If not for that I would give it a high eight and no more..

    8. I hated it at first because the GPs felt hit-and-miss, and the game felt more like Double dash than MK64. But it grew on me and the online is the best I've ever played.Smilie

    8, multiplayer is awesome, character roster is pretty good too.

    Without Rosalina it would have been a 7, maybe a 7 anyway, the items are more broken than ever. In MK64, getting a Blue Shell ended up in laughs, because they were so rare, you\'d be getting \"Man you\'re lucky!\" from all your friends. This time, instead they\'ll say \"Of for fuck\'s sake stop firing those fucking blue shells �_�;\"

    I\'d say 7.5 I guess. ONM are the biggest fanboys ever, MKDS/64 remains to be the best MK evar.

    EDIT: There should be an item switch option for online modes.

    ( Edited 17.04.2008 16:55 by SuperLink )

    Twitter | C3 Writer/Moderator | Backloggery

    Moaning cunts.

    XBL Gamertag: James2t3

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