Actually, I get Paul Morley's point on both counts. This could be seen as him seeing the real potential of interactive media (which he should as a post-modern type). In that sense we're still in the "19th Century" and next gen consoles are "primitive" since they don't offer the depth of possibilities that should be open to the medium. This is probably best summed up by the idea that the interactivity of 95% of games out there is limited to pick-up/hit/shoot/kill. That's not 19th century; that's practically stone-age.
The technology is still not at an advanced enough level to allow for, for example, conversation with a virtual character. Imagine a 50 years from now crime thriller game that allows you to actively question witnesses. How great would that be? How primitive does it make GTA, Mario or whatever next gen title you can think of? The novel and the film have played out the possibilities of their respective media, the game has not.
Oh, and yes Josephine Hart is a bint!
"This man has advanced communist views ... He dresses in a bohemian fashion both at his office and in his leisure hours."