Enjoy playing this previously 3DS exclusive title on a bigger screen!
Its time the save the Earth once again, let's hear your battle cry! E! D! F!
An existential adventure
The Pulsefire Haste 2 Mini is a cool little mouse with a plain-ish design and medium size. Made of a light matte black plastic it has just enough weight to feel sturdy without weighing down a bag and with the HyperX logo emblazoned on the back it looks quite sleek. That isn't to say it has no flourishes; the mouse wheel is surrounded by some RGB lighting that slowly pulses through varying colours. It's the little touches like these that make the otherwise simple design feel quite premium. Obviously, as it has a dongle, there has to be somewhere to store it and luckily HyperX have considered this with a handy socket under the mouse where the dongle can be plugged for travel.
The controls on offer are nice and simple. It has the usual mouse requirements of a left and right button as well as a scroll wheel alongside 3 extra buttons that offer DPI control and 2 custom switches. Supporting up to a fantastic 26,000 DPI means control is swift, accurate and smooth, which is combined with 650 IPS speed tracking. This is one great feeling gaming mouse. However, it's also fantastic for cross discipline work as for this review it was used as a daily mouse for work and never once missed a beat and being far more pleasing to use than a laptop key pad or cheap wired mouse. Even when using bluetooth the mouse manages to be lag free and responsive, though naturally it feels best using the 2.4Ghz connection provided by the dongle.
In terms of charging, this is no slouch, with an advertised battery life of 100 hours it's safe to say that this is a long life device. It comes packaged with a charging cable and a little usb extension for the dongle, however during review it never once needed topped up and happily chugged along for multiple weeks. This is impressive as even some of the newer wireless offerings from other big tech companies need to be charged much more frequently. A large part of this is likely the subtle use of RGB as the more lights it has to power the more likely it is to dry up the battery. The charger is USB-C and is on the front of the mouse, allowing for it to be used while charging, unlike certain other styles of mouses.
Travel the entire country of Japan in Good-Feel's drum-beating action platformer.
Tiny Wonder Studio, formed by the creative minds behind Skip Ltd., has announced the progress during the last stretch of its hybrid crowdfunding campaign for the upcoming game, koROBO. Running simultaneously on Kickstarter and CAMPFIRE, the campaign has already surpassed its initial funding goals, raising over £117,642 on Kickstarter and over ¥6,312,501 on CAMPFIRE. The journey isn't over, though, as there are Stretch Goals to hit!
With the campaign now entering its final phase (just under 48 hours, as of this article's publishing date/time), the development team is on the cusp of unlocking two major stretch goals that will take koROBO to the next level. The first is the Console Versions goal (here's hoping Switch is included!), followed closely by the Animated Toy Companions goal (special amiibo, please!). These milestones are within reach, but the team needs support to make them a reality.
How You Can Help
Since the campaign's launch, the team has consistently shared new and exciting content in its crowdfunding updates. With just a little more support, koROBO will not only be fully funded but will also offer fans even more amazing features. Don't miss out on the chance to be a part of this incredible journey! The campaign officially closes on 23rd August, 2024 at 8:00am Pacific Time / 4:00pm UK time / 5:00pm CET.
Check out the latest updates, back the project, and join the final stretch at the official website.
ABOUT TINY WONDER STUDIO
Tiny Wonder Studio is a new development studio composed of key members formerly from Skip, Ltd. and other veterans in the industry:
Kenichi Nishi - koROBO Director (Tiny Wonder Studio)
Chibi-Robo! Plug into Adventure!, Moon: Remix RPG Adventure, Incredible Crisis, L.O.L.: Lack of Love, Giftpia (Check out Cubed3's old interview with Nishi-san here)
Hiroshi Moriyama - koROBO Director (Tiny Wonder Studio)
Chibi-Robo! Plug into Adventure!, Chibi-Robo! Park Patrol, Okaeri! Chibi-Robo! Happy Richie Ōsōji!, Giftpia (Check out Cubed3's old interview with Moriyama-san, Nishi-san and other Skip staff here)
Keita Eto - koROBO Director (Tiny Wonder Studio)
Chibi-Robo! Zip Lash, L.O.L.: Lack of Love
Hirofumi Taniguchi - koROBO Music & SFX
Chibi-Robo! Plug into Adventure!, moon: Remix RPG Adventure, Chibi-Robo!: Photo Finder, Chibi-Robo! Zip Lash, L.O.L.: Lack of Love, Snowpack Park, Chulip, Black Bird, Million Onion Hotel, ufo~a day in the life~
Hikarin - koROBO Art, Character Design
Chibi-Robo! Plug into Adventure!, L.O.L.: Lack of Love、Giftpia, Captain Rainbow
Hisashi Koshimizu - koROBO Producer (Tiny Wonder Studio)
Unfold a unique adventure
The Dime Evo True Wireless Earbuds come in a truly interesting case. Rather than a latch to open it, the case kind of slides open and the buds are neatly fitted inside. Especially cool here is the matte but still slightly see-through plastic that allows to see if the buds are charging, for example. Also handy is the carabiner that feels pretty safe. With it, the case can be attached to a belt, bag, or something similar, and be easily reachable.
The earbuds themselves are held in place via magnets, so they aren't going to fall out the moment the case is opened, and they satisfactorily snap back into place when returning them to their case. Truthfully though, it can be a bit tricky to immediately see how the earbuds need to be positioned and which bud belongs in which hole, so putting them back can feel a bit like solving a puzzle. The case itself is also surprisingly big, especially when compared to other Skullcandy products. On the one hand, this is great for trying to find them in a full bag of things, as the case can easily be felt, but on the other hand, it does take up quite a bit of space.
The set comes with 3 sizes of earbud tips, each of course branded with the Skullcandy logo, and are easy to switch out. The fit is very comfortable and secure - wearing them to the gym is definitely possible! There are a lot of features for these little buds, so let's start from the beginning. The set includes a charging cable (USB to USB-C) that allows for charging the case. The buds can keep a charge to play for about 8 hours, and in their case for 28 hours, which is plenty. For emergencies (and this is a personal favourite), this set also features rapid charge, in which 10 minutes of charging provide 2 hours of listening.
The sound is pretty solid, but not as full as perhaps over-ear headphones would provide. However, when connecting to the Skullcandy app, a whole lot of other features become available, including three pre-set EQ modes (for music, bass boost and podcast). In the app, it is also possible to utilise a customisable 5-band EQ mode. Playing around with that one facilitated a fuller sound, but it would have been easier to achieve that with a personal sound test.
Through the app it is also possible to customise button functionality, which is a fantastic feature. This way, it is possible to create the exact functionality needed depending on personal preferences. It is simple and pretty self-explanatory, which is a huge plus.
Generally, the buds are pretty noise cancelling, although they don't seem to be specifically made for this. Therefore, the customisable Stay-Aware mode comes in handy. It allows to tune into what is happening in the environment, and due to it being adjustable, this can be personalised to fit different needs. A clever feature, given that it allows to listen to music while keeping an ear out for important train announcements! The app also offers to read the user guide on the go, so it is quick and easy to look functionalities up.
Connecting the buds to a phone is easy, there were no issues connecting them to an iPhone at all. Testing the buds out in the gym, the background noise of gym-music and chatter was sufficiently blended out without having to blast loud music through the buds. In other words, the Dime Evo True Wireless Earbuds deliver well in the sound department.
Resident Bimbo.
Xcom marks the spot for these steamy seas.
To kick things off, Andrew Osmond deep dives into some violent anime both new and old. What drives the stories of these shows, do the premises offer anything beyond some splatter fest and what did they ultimately inspire? All of these questions are answered succinctly over a 3-page feature that is well worth the read. Other feature content in this issue is also excellent, covering a range of topics. The highlights being "Imagining the Imaginary" where NEO gets an exclusive interview with Yoshiaki Nishimura, the director of Studio Ponoc's new film The Imaginary. This deep dive has some really interesting facts and tidbits showing readers the work that goes into making such a visionary piece of cinema.
There is some interesting news content to be found here as well. Groups being pursued by the law in Japan for selling fake Strike Witches anime sketches and cels. They copied frames of the anime and other sketches to be sold for profit online and well, as most crooks learn, ended up with the law on their heels in a somewhat interesting lawsuit. In other news, that will definitely appeal to Cubed3 readers, NEO covers upcoming game releases. From Donkey Kong to Marvel vs Capcom, there is a fair bit of fun reading to be had as well as NEO's review of Luigi's Mansion 2 which you can compare with Cubed3's own review here.
This month's manga highlight is Massively Multiplayer World of Ghosts Volume 2. This manga by Frederick L. Jones has some stunning artwork and the story about a secret society, ghost summoning, and bombastic battling is a thrilling read. The panels on display in the excerpt are likely all readers will need to hop into the comic for real!
Lastly, the issue has all the usual NEO trappings with tasty Asian recipes to make, release charts for all forms of Asian and Japanese pop culture media and a page full of recommendations for purchasing cool collectables. It's a fantastic issue for sure!
Just to note however, Cubed3's edition seemed to have some misaligned printing, making some content quite hard to read and some images quite blurry so just be prepared for potential visual disorientation.
The Boulies EP460 stands out upon first impressions with high-quality materials and features. The chair is constructed from a breathable mesh fabric and an aluminium frame which makes it feel extremely durable and solid. This does make the chair noticeably heavy, which could be a drawback for anyone needing to move it around frequently, and not helped further by the aesthetic choice of the caps that cover the main screws. While they provide a clean look, they also make disassembling the chair a challenge. This could be inconvenient if the need ever arose to transport or reassemble the chair. Nevertheless, once set up, the likelihood of needing to disassemble it is minimal. The trade-off, of course, is superior build quality, coming with a 24-month warranty as standard, though it really feels like it's built to last much longer before imagining it running into any issues.
The standard multiple adjustment options are here, including tilt, recline, and height adjustment but the standout feature of the EP460 is undoubtedly its retractable footrest. Initially, this seemed like a gimmicky idea, but in action it turned out to be a surprisingly great and differentiating feature. When not in use, it tucks neatly under the seat, but when deployed, it adds a majestic level of extra comfort. A large enough room or enough space under the desk is required to take full advantage of the footrest, yet it could be an absolute game-changer for those who like to kick back during cutscenes or while watching streams.