A GDC interview with the Bravely team reveals an ambition to take the turn-based RPG series further.
Speaking with the team at Silicon Studio, company president Takehiko Terada outlined the strategy to use the 3D features of the 3DS "as much a possible", ensuring that "we designed every environment to be best viewed in 3D."
Both the debut game, Bravely Default and its successor Bravely Second have been crafted with Nintendo's hardware in mind, with scenes conjured from ground-up to ensure a smooth transition when the 3D effect is switched on.
Going forward, the team "don't have a clear plan yet" when it comes to going multi-platform with the Bravely series, but for now the use of 3D has cemented Nintendo's platform as the ideal choice. Silicon Studio do intend on making a "stronger franchise" that stands up to Square Enix's own flagship series, Final Fantasy. "We plan to continue with numerous titles", Terada said, which may even see a possible change in the world itself, "but at this point we'll continue in the same one."
Read our Bravely Default review »
What would you like to see in future games in the Bravely series?