New details from Cing's sequel to Hotel Dusk have filtered through, revealing why the game is titled Last Window.
Revealed in a retailer listing last week, Last Window tells the tale of Kyle Hyde a year after the events in the original title. He's still lingering in 1980s Los Angeles, finding himself investigating the Cape West Apartments. The story itself will be standalone, though there will be references and connections with the previous occupants of Hotel Dusk.
As with the original it'll be highly dialogue and touch driven, presented in a similar way, this time revolving around a novel known as - you've guessed it, Last Window. Every checkpoint reached will unlock a new chapter in the novel, with how you've played the game - through decisions with other characters affecting the contents of the Last Window itself.
For those not bothered with Hyde's in-depth questioning, you'll also be able to ignore certain aspects of a conversation to skip through the story a little quicker, though ignoring too much may cause a game over.
Finally there'll be rumble pack support, likely to highlight clues/give additional tips.
Thanks to NeoGAF.