Darkflame said:
..and yet adding/altering a line or two of code at the start to render a little higher is some how more creative :?Personaly, I dont see the point of a remake period.
Seriously... a remake and creativity don\'t stand together for good. How can a remake be creative? I mean overly creative? drawing new textures and 2500 polygons more for the water temple per room or reshaping Link isn\'t what I call creativity. Heck, even with the limit creativity of Zelda, redoing the same game over and over again (don\'t get me wrong, I love this kind of \'rework\' and see OoT, Windwaker and TP as separate games which stand for themselves), a reshaping of an older Zelda isn\'t creativity. It\'s polishing an old master piece.
Darkflame said:
I shudder to think of the hediousness of an over-realistic bump-mapped gears-of-war style Link.
Realism (looks like) it has destroyed the charms of BG&E, I dont want the same happening to Zelda, thanks very much.
Yes, exactly! I love the TP-Link, but even he isn\'t that much realistic like PS3 or X360 can shape him. I would lose something when having an Advent Children like realistic Link or even a Gears of War Link. Pushing aside the wrongness of a cigar smoking, overmuscled Link with a Southern State US accent and a brain of a peanut opposite to the size of his... gun... ehm... ego!
TP-Link is a beauty, but so is OoT\'s Link.
Just play it again. You insert OoT into the console, go \'yuck, such ugly graphics!\', play it for 10 min and realise, that you render the quality of the graphic unimportant, even standing it to be great for the flow of the game and be lost in it\'s magic.
The same thing happened to me with TP, even if graphics where much more sophisticated (Link\'s face was a bit weird, thou).
And if you do a Zelda in \'Nextgen\', then you have to put a lot of money and effort into a game and to this day no single game has ever mastered the graphics of a character higher than the mark of \'nice puppet-looking face without emotion\' of it\'s main heroes, even Final Fantasy 13 looks this way. The effort you have to put into the last 10 % of making a character look realistic ist double the effort you put into the first 90 %. And that a Zelda doesn\'t need to be good. Ocarina of Time is already one of the best Games of all times until today.
/edit: by the way, I think this News is an April\'s fool. That\'s not the Nintendo way!
( Edited 31.03.2009 08:39 by Laurelin )