Okay guys. I rented the game, and have been playing it.
I have to say... this video doesn't do the game justice. In fact, I completely get the impression that they went to the most sparse areas of the game and took footage from the most sparse times available. Like when they're out in the courtyrad and there are one or two zombies... I don't know how they did that. Every time I go out there, there's a pretty hefty amount of not only zombies, but a bunch of freaking parrots and poodles. Constantly. My first trip across the courtyard, I got attacked by two or three different poodles, one annoying parrot, and I got grabbed by two different zombies. About halfway across the courtyard I picked up some type of drill, stuck through a zombie, then proceeded to carry his body, still spinning, through the crowd to make it easier. Afterward, I threw his body at the parrot, killing it. For my way back, I rode a bike across, knocking zombies down. It was fun, so rather than head back to the safe areas, I rode the bike around the courtyard a bit more.
Watching the video, there appears to be a light haze on the screen at all times. There is no such thing present in the Wii version... or maybe in order to even tell at all, you have to be playing the game side-by-side with the 360 version. I was a bit worried because the title screen did appear a bit hazy, but the game doesn't at all.
As for looking like a sixth generation game... it doesn't. At all. The game looks very good. After having played House of the Dead: Overkill all night before playing Dead Rising, I can easily compare the two. The character models in both are about equal, but the zombies in Dead Rising look a bit better and more diverse.
There are plenty of usable items. I'm still on day one, and I've run into TVs, buckets, a drill, a chainsaw, a skateboard, a bike, a bench (very affective), an umbrella, a shotgun, a blacktail, a handgun, a lead pipe... and these are just the ones I've stopped to pick up. I've passed plenty up.
Those worried about the number of zombies... they actually did a very good job with this. On my first rescue mission, I didn't eveng et halfway to the girls I was supposed to save before running out of ammo. The zombies then proceded to swiftly outnumber and beat the living hell out of me. I was dead pretty quickly. My second attempt was much more successful; I picked up a bench and plowed my way through the zombies, found one girl, plowed through more, found the other, plowed my way back to the first without realizing the second girl wasn't following me, plowed my way back to her, then lead them both back to safety. The AI wasn't terrible (one of the girls started attacking a zombie. Pressing + will make anyone following you stop what they're doing and catch up, unless they're caught by zombies.) But back to the numbers, there are many occasions where I'll defeat a group of zombies, walk a few feet away, turn around, and the area will be full again. The zombies spawn to make up for the lack of number, so it's hard to even tell the difference sometimes.
I eventually went back to the courtyard, got a lawnmower, and, to my pleasure (and the dismay of this video) mowed down many, many zombies in a row.
I honestly don't know why this video differs so vastly from the actual game. It's like they were purposefully trying to make the game look bad. In any case, I'm actually a bit impressed. After all of the discussion on here about low zombie counts and bad graphics, the final product ended up being a bit better than I had originally anticipated.
Playing through it, I can see how people are disappointed in the lack of a camera. I can imagine taking out a camera and getting some pictures now and then would be fun, and I honestly don't know why it wasn't implemented. However, the fact that I can freely roam the mall and pretty much do whatever I want before taking on more missions is great. You have to eat food to sustain yourself, but it isn't difficult to find (there's a ton in the safe room, and ni the food court; all of which respawns when you leave the room and come back to it.)
Anyway... I'm having a lot of fun with this game. Perhaps my opinion would be a little different if I had played the original; perhaps not. But the game is nowhere near as bad as a lot of people have been saying (or lead to believe) that it is.
NNID: crackedthesky
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