TheStratMan said:
I think they did a pretty decent job - it's not like they could have got it much closer and this'll still turn out to be one of Wii's better games.
Exactly. As good as the original or not, at least we have a serious game and not another piece of shovelware like most companies are putting out. If you like having good games on the Wii, Dead Rising is at least worth supporting for that reason.
"Noone's gonna buy this due to the clear lack of effort gone into it. Lots of the best things from the Thrix version are missing, and the visuals are just, kinda awful.
Crapcom shall remain Crapcom until they localise Gyakuten Kenji, and only then."
People who don't have an Xbox will. And judging an entire company based on the prospect of a single game is pretty irrational and unproductive.
"No they haven't because it was supposed to have hundreds of zombies on screen, that was the essence of the original game.. Also, $350 for a 360? 360's are CHEAPER THAN WIIS now. You can get an Elite and Halo 3 for £200 here. Which is $286. That's for an Elite AND Halo. And it's not just lighting + number of zombies. What about the total lack of ANY variation in death animations? You can cut anyone in half and every zombie falls back in the same way."
I don't live in the U.K., but where I am, the cheapest I'm going to get an Xbox (other than the Arcade, which I'd have trouble taking in even if it was FREE) is still over $250, and that's not including the game (which I did include in my other figures.) And even still, $250 is not worth it for one game, no amtter how many more zombies are in it. Basically, the only way it would be more worth it for me is if I could get the Xbox and the game for the same price as I could get the Wii version. Any more than that, and it's not worth it at all.
"Justone I hope when you said Dead Space looks identical to the Xbox version you was talking about the youtube video we saw? If 360 version then no, just no."
No idea what you're talking about. I've played Dead Space for the 360 and I've seen the trailer for extraction... I doubt the final version will be identical to the Extraction trailer (it'll most likely be just a little bit under it), but what I saw in that trailer looked just as good as what I saw on the 360.
The idea that Wii games can't compare to Xbox games is an absolute myth. Hell, Resident Evil 4 looks almost as good as most of the games I've seen for the 360, and that was a Gamecube game. It's all in the amount of time and effort a developer is willing to put into the game. Same reason why I think Resident Evil 5 would work just fine on the Wii... having played the 360 demo, it doesn't look a whole lot different from 4... the lighting is better and it runs more smoothly, and the textures are a little bit better. But 4 was a GCN game, and the Wii is a lot more powerful than that... And from the reviews I've read, RE5 is shorter than RE4. So I think something like that would be relatively simple (and, frankly, almost a necessity for Capcom, at this point; if they don't want to get hatemailed to hell and back) and it's also the reason I think they could've done a bit better with Dead Rising. But for all we know, they did everything they could. It's easy for us to sit here and assume it could be better. Maybe they wanted it to be, but weren't willing to put a whole lot more into the budget for it. Maybe they were focused on other projects (like Street Fighter and RE5, for example) and maybe they just plain ran out of time and couldn't do a lot more with it. In the end, they did a decent job making a game geared for people who aren't able to play the original, and they made a game that far outshines a lot of the recent Wii efforts, so all in all, I'd say Dead Rising for the Wii is a success for Capcom.
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