Kid Icarus: Uprising

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I hope the time limit is only for demo purposes. Time limits are so '80s.

What are the chances of us also getting the Japanese VA as an option? They better not be close to zero because I totally love the Japanese voices, especially in the latest trailer.

Squidboy, I've just accidentally wiped your comment if you're reading this, sorry!

Squidboy (guest) 18.09.2011#4

No matter, you pretty much cover my own concerns in the preview.

I'm still unsure about this game, it has issues aside from control ones. The flight sections I played felt fleeting and linear, I reckon the audience could react to it like they did with PH main dungeon.

The flight in Zelda SS looks a lot more fun - there you have freedoms you naturally expect. The flight in this game should be allowing players to embrace the freedom that flight brings, that's where the excitement lies.

I fear Sakurai may have screwed up on this one.

Andross (guest) 20.09.2011#5

That said StarFox is on rails...

Jman (guest) 21.09.2011#6

As a left handed gamer, this is a clear cut example as to why dual sticks are a must.
The touch screen is no substitute for a second nub, and it's clear in this hands on test. It also wouldn't be an ideal solution in a fps, or a third person action game with a moveable camera either.
So glad we're getting that second nub add-on. It's going to save a lot of 3DS games.

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