Has anyone read the Zelda manga - I have a few. OOT & Majora are told SO well that I can imagine if Nintendo actually focused a bit more on, it would work so well to add that extra slice of quality to compliment the gameplay - not over the top or complicated, but a bit more varied and less linear.
Characters really need more script or personality, so they at least react differently to things you do and say. I'd love a zelda with more character-driven side quests and more substantial relationships to form within them.
I think it's Nintendo's fault that fans try to fuss over the timeline - why? Because they rehashed the same story multiple times with Ganon entering, exiting the spirit realm so fans tried to piece this together.
Different baddie, different world could have helped Zelda games become more independent from each other.
Still though, for the games themselves I think the story needs a shake-up, the core aspects anyway. It's been way too linear in recent entries - collect 3 things, some shit goes down, collect more things, fight ganondorf.
A Link to the Past, OOT, Wind Waker, Twilight Princess
4 main entries, same setup, practically same-ish story too.
Miyamoto stresses on characters, but really, who is that memorable? From OoT I remember the fishing man, talon, malon, ingo, bug boy, cucoo lady etc but despite that there really wasn't a great deal of story or involvement with any of these guys. Just a few memorable lines or tasks here and there.
There needs to be movement, characters actually doing stuff rather than conveniently waiting in the same place to tell you that "oh no that dust cloud from the mountains has been bad for my asthma. Maybe there's a temple over there you can do shit in".
Perfect Zelda for me:
2 or 3 main towns with lots of NPCs who you interact with and need to get involved with as part of the main story. Useful side quests between characters perhaps.
Some of these NPCs lead you into dungeon-esque situations you'll need to complete.
There would still be an overall goal, but less Ganondorf and more random and unexpected. TP was so going that way, I LOVED when Zant just randomly appeared, that was the way it should be done. But then it goes all Ganondorf, sages and bo-ore-ring.
Link's Awakening was one of my faves simply because it was set away from Hyrule, good characters, neat side quest and some relationships forming around the island. Great fun and guess what - NO INVOLVEMENT from Shigeru boring arse Miyamoto.
Shigeru Miyamoto, who served as the producer of Link's Awakening, did not provide creative input to the staff member.
There we go, he's the problem.