Patch please. Gee Nintendo, why have us send you our save files when you could just send out a patch? .-.
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Patch please. Gee Nintendo, why have us send you our save files when you could just send out a patch? .-.
There are probably like 3 people that this affects. It would be more cost effective for those affected to send in their saves, instead of patching. That, and I don't think the Wii allows patching.
Yes.
If there are several glitches like this, they should make a downloadable patch. Nintendo need to keep up on that, compared to other platforms.
I have, however, not seen any glitches. Lucky?
This is why Nintendo are failing on the online sphere. They suck. end of!
I genuinely wonder why Nintendo are so scared to patch things? Can the Wii just not handle it?
Surely Nintendo could update the Wii's firmware to allow for patches. Nintendo are supposed to be moneywise, yet here they are throwing it down the drain for the sake of tradition.
Wii games aren't installed and patching on the fly is impossible. Theres no way to change the executable file on the disk at all.
The only way it could be done would be to effectively issue a complete new executable file ver Wiiware or something, which then used files from Other-M disc.
Not impossible, but certainly very awkward.
For the record though, I'm 100% behind the way the Wii operates as it allows almost all its processing power to be used for the games and thus get more bang for the buck. The Xbox and PS3 both have reversed cycles/cores for system functions.
You also don't need to install a game on the Wii, thus most load a lot quicker.
The downside is patching becomes very very hard, and thus games should be checked very completely before release.
( Edited 28.09.2010 19:36 by Darkflame )
Darkflame said:
Wii games aren't installed and patching on the fly is impossible. Theres no way to change the executable file on the disk at all.
Xbox, 360 and most PS3 games aren't installed and they can be patched. You just need to build in support for patches, and in the case of closed consoles, build the method of distributing them into your online service.
This situation is purely the result of Nintendo's policy on patches.
Typical Nintendo nonsense at work here, people. Such a caveman method of getting a fix. Heck even in the stoneage it would probably be quicker. Get a terradactyl to fly over your game saves!
epically weak
Xbox, 360 and most PS3 games aren't installed and they can be patched. You just need to build in support for patches, and in the case of closed consoles, build the method of distributing them into your online service.This situation is purely the result of Nintendo's policy on patches.
Those systems can multitask, the Wii can not.
When you run a Wii game, it uses 100% of the cpu...none is reserved. Theres no way to dynamically add code in. It has to be first on the flash memory.
So, as I said, the -only- way to do it on the Wii is a complete replacement exe file, booted from the flash memory, and referencing the disk merely as a resource.
(and actually, yes, many PS3 and Xbox games are installed, they make use of the hard drive both as a cache and decompression space, its just done without you noticing.
Most patching would be done on the hard drives I think, rather then in ram on execution, but I haven't looked at the official method so I admit that part is a guess..in either case, neither method is suitable for the wii hardware)
( Edited 29.09.2010 01:21 by Darkflame )
How about making a Wii channel that fixes your save instead of mailing an SD card? This channel can be removed after the fix, as to not fill up the wii's limited memory.