See, I thought of a witty name for it now, I think you will agree anyway.
Well, I have a bunch of new shots and a video anyway, so I thought I\'d make a new topic instead of bumping the dead one which didn\'t get any attention anyway....*sigh*
This is just a nice shot of my main shader right now which handles pretty much anything \"ordinary\" (ie, not the water, leaves, terrain etc). It has diffuse, normal and specular mapping with support for up to 5 lights.
Refractions in mah water shader with massively sharpened specular highlights for the sun (interesting how water reflects light very different I\'ve found).
Made these rocks quickly this morning, they\'re supposed to be like the ones in oblivion. they look better when they\'re lower in the ground.
lil\' Sunset also showing off my depth of field and 3d water with procedural tidal patterns.
Finally a clearer shot of my depth of field which has come out quite nicely.
Sadly the video quality got somewhat raped and I\'ve actually done a lot of work in the past day, so it\'s \"old\"
( Edited 29.06.2009 22:07 by knighty )