Welcome to the Cubed3 forums! Join us today - it takes just 20 seconds to start posting! Sign Up for Free Account Login
I really don't know why this game isn't given a chance in the US, especially now when the hype is high.
I seriously hope Monolith Soft gets a chance to develope a sequel, where they can improve on all the points some reviews have pointed out as lacking a bit.
Nintendo, give them the chance! The concept is very fun.
It really annoys me when a decent game like this comes along and Nintendo do practically nothing to help it sell and instead focus on advertising 3 year old games cough *brain training and nintendogs* cough.
With a little help, Nintendo could have created enough interest to help the title achieve decent sales.
Nintendoooooooo, I want this!!!!!! Give it a chance, it's not like you will lose any money!!!
Great interview, good stuff Adam! Disaster's a decent game, and really should have done better. In the UK I've seen no promotion for the game on tv, stores, web etc. There's pretty much zilch.
Nintendo barely even mention the game in their Christmas lists! It's all about Wii Music and Animal Crossing.
wAyNe - sTaRT said:Yeah I've seen a ton of new TV adverts recently pushing Wii Music, brain training nintendogs...but not one "core" game.
It really annoys me when a decent game like this comes along and Nintendo do practically nothing to help it sell and instead focus on advertising 3 year old games cough *brain training and nintendogs* cough.
But wow those screens do look dated compared to 360/PS3 games D: But still I'm hoping it'll be okay in motion
Nice interview Adam. I hate for these guys that the game isn't selling too well..
Hopefully Reggie gives us the opportunity to buy the game Stateside...
٩๏̯͡๏)۶ said:
But wow those screens do look dated compared to 360/PS3 games D: But still I'm hoping it'll be okay in motion
jesusraz said:٩๏̯͡๏)۶ said:
But wow those screens do look dated compared to 360/PS3 games D: But still I'm hoping it'll be okay in motion
People have been slating the game's visuals, but when you play it's actually far more impressive than it seems. The only major bug-bear for me was how shoddy some of the textures were (like flames burning away in the background...wander up and they're decidedly flat).
That's one of my biggest pet-peeves, flames that look ridiculously unrealistic.
I'm a huge fan of Monolith Soft. I find all of their games to have an exceptional devotion to achieving the feeling of a very polished, very immersive experience. I'll follow them with interest whatever they do next. Oh, and BRING DISASTER HERE (America) SOON!!!
wAyNe - sTaRT said:
It really annoys me when a decent game like this comes along and Nintendo do practically nothing to help it sell and instead focus on advertising 3 year old games cough *brain training and nintendogs* cough.
Exactly - in a lot of ways it's Nintendo's fault that the game's not doing as well as it should. There's jack all promotion for it. I see a Wii Music advert at least once a day, sometimes two or three times. Brawl and Mario Kart ones a few times a week.
Nothing for Disaster.
I can't believe that Brain Training and nintendogs are still in their "games for the holidays" list.
Yeah, I can't believe nintendogs, Brain Training and Big Brain Academy are all being pushed AGAIN this Christmas. Give it a bit of a rest and promote Fire Emblem for DS, as well as Disaster for Wii instead!