If it's using the same engine as SSR it could be a very promising title. It wont have the flaws that game had it's safe to say. It's crying out for Balance Board support, surely they have considerd it if it's still in development{LS]
( Edited on 23.08.2007 08:03 by Linkyshinks R.I.P (Goodbye) )
*lol* sounds reasonable, jesus, since it is very... colorful! But surely looks a bit lowpoly, because it's that fast. Will look much better in Motion imho. I think it has some F-Zero-gameplay to it. Promising!
It looks just like the first game. That's not bad news for me, since I really liked it, but it will be for most. I'm wondering how the Wii controls will work, & what the character line up will be. Also, apparantly the first Sonic Riders used the F-Zero GX engine, & that didn't make it any better.
It definitely looks worse than the first IMO - characters look really badly formed, lack of detail, choppy textures. Granted, at fast motion you probably won't notice these, but it still shows lack of effort.
jb said: It definitely looks worse than the first IMO - characters look really badly formed, lack of detail, choppy textures. Granted, at fast motion you probably wont notice these, but it still shows lack of effort.
Well, I dunno what we're expecting. It's Sonic Team here. After all, it is on Wii, & we all know that the poor PS2 fans get powered down games when they come out on Wii aswell.
Poor PS2 fans, they get games with shitty graphics all because of the Wii
EDIT: Just found this video, it was on Sonic Stadium & GameTrailers. It looks a bit bitter than the GC version is motion, still pretty much the same though.
Oh yeah, & It looks more complicated than ever. I think I'll like it though .
By the looks of that video it seems they are using the SSR engine and not the F Zero one which is less dynamic. I dont think it looks that bad at all in movement. Detailed textures are not that important in game engines that run at these speeds.{LS]
mOojc said: If it uses the F Zero GX engine than there is SOME hope for this game after all. Nothing spectacular from the screens though.
I know, but it's the exact same thing that happened with the first game. Apparantly the first game used the F-Zero GX engine, & look how that turned out.
Why are we talking about engine's anyway? This is Sonic Team we're talking about, the first game has been out for a year, & don't why why we're not jumping to the conclusion it'll be exactly the same, but with more complicated controls, because it sure looks that way.
all I saw was gravity, gravity, and more gravity. It seems more like their trying to include some kind of chaos control, but I can't say thats boring until I play the game.
J Tangle said: all I saw was gravity, gravity, and more gravity. It seems more like their trying to include some kind of chaos control, but I cant say thats boring until I play the game.
It's won't be boring, it'll just be incredibly complicated to fit into the already flawed control system & make the game even more complicated than it was the first time around, possibly giving it a new record low for Sonic game reviews.
Doesn't look too bad I don't think... However the very fact that it's been done on a PS2 is enough to mean it's not good enough for the Wii... Should be much better...
I'm still tempted to buy the first one too for some reason. SuperLink, do you wanna send me yours? ^^;
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Still a proud member of the 'omfg amazing water in games' society