Ever since Nintendo's E3 conference I've been puzzled but not by the controller at all.
I'm talking graphically. I just don't understand how the games we've seen so far from Wii just don't look graphically up to scratch...
Metroid Prime 3 looks like it's basically had nothing done to it since MP2. Considering how the GameCube's Flipper chip is getting on 6 years old now, I just do not understand the lack of advancement?
Cube launched in 2001, and it's 2006 now, so basically 5 years of graphical improvement is what we should be seeing in the Wii. I'm not talking HD either, because HD does not mean better graphical effects/polygon counts.
In PC gaming 5 years is a VERY long time.
In 2000, the Nvidia Geforce 2 series was released and I believe the PS2's capability lies here graphically (considering the non HD).
By 2005/6 we're already onto the Geforce 7 series.
These cards are designed for "Extreme" HD resolution gaming. Basically we're talking up and over 1600 x 1200 resolutions and graphics like this (running at very playable framerates):
Now considering that Wii is running at 640x 480 max (I think) How exactly is it chucking out such piss poor graphics? from what I've seen, my 2 years old