Violett (Nintendo Switch) Review

By Adam Riley 21.01.2018

Review for Violett on Nintendo Switch

Just as Wii and Nintendo DS were perfect systems for point and click adventures, so Nintendo Switch is also fast becoming the best place for the genre thanks to the great touch screen functionality. Since the system is still in its relative infancy, though, developers are only just getting up to speed. One team ahead of the pack, though, is Forever Entertainment, taking Violett Remastered from its PC origins to Nintendo's latest console. Has it managed to arrive without any glitches or hiccoughs along the way? Sadly, not…

Violett has a very charming visual style and gorgeous soundtrack that can be left playing on repeat without growing tiresome. It also features all the regular mainstays of the point and click genre that make games of that ilk so desirable. Players can guide the protagonist around using regular controls, or slide the Switch out and make use of touch for what should have been the ultimate in intuitive control. However, the entire experience is riddled with glitches, and, unfortunately, Cubed3 even faced a major game-breaking issue that meant the adventure could not be finished, and despite raising the matter with Forever Entertainment, no reply has been forthcoming and no updates have arrived via the eShop since trying this out late in 2017.

Screenshot for Violett on Nintendo Switch

It is a real shame, because there is actually a lot to love about the adventure, if overlooking the inventory bar at the top getting constantly confused about whether you are using touch or regular controls and the slow character movement. Go round, collecting key items and find the best way to use them around the attractive locales visited. There is no voice work or even text included, so players are tasked with trying to also decipher what the next objective is merely by watching the reaction of the bugs and critters Violett meets. At first it is off-putting, but proves to be charming in the long-run.

Again, though, problems plague the game. During the review process the inventory bar never depleted, meaning even when items had been used, they would not disappear. Then, it became clear this was not actually a design choice, but a fault of the coding, since the inventory became so full that dragging along it with a finger was not possible, with the bar rebounding back to the far left side, meaning regular controls were required to actually access anything beyond a certain point. After that, when becoming too full, new items would not even appear on there, including one particular key object that blocked the adventure from being completed. Hopefully this is indeed being looked into because no matter how enjoyable the puzzles may be, nobody wants a game where potential errors in the code lead to an impassable point.

Screenshot for Violett on Nintendo Switch

Cubed3 Rating

2/10
Rated 2 out of 10

Very Bad

Violett itself is an enjoyable point and click adventure, but it also has so many glitches and even a game-breaking bug that renders it pointless for purchase on Nintendo Switch. Since the error stems from the touch screen controls, anyone intrigued by this would be better off trying out Violett Remastered on PC to witness its charms without the problems.

Developer

Forever

Publisher

Forever

C3 Score

Rated $score out of 10  2/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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