By Jorge Ba-oh 15.09.2004
There has always been something significant about franchises that try to emulate, mimic and almost clone others in the storylines, presentation and generally the approach to marketing and producing their stories. It seems that Bandai's Digimon series is one anime
Digital Monsters what comes to mind? The usual generic plot, why, naturally
Graphically, it's perhaps one of the title's stronger points for the developing body seem to have ported the style behind Japanese based art such as anim
Looking at the game from a gameplay standpoint it seems fairly standard to begin with however after a brief read wit the colourful instruction manual it becomes apparent that button bashing isn't the key option for simultaneous thought is needed to progress through fights. Instead of beating the enemy to a bloody pulp with punches and kicks players need to collect small orbs known as spirit balls that appear on screen after each enemy hit
Sound wise, the game perhaps lacks unfortunately. It seems very mono, single tones that although they do help emphasise the environment and location the characters battle within it seems lacking in emphasis and quality. Having said that, the backing sound isn't too bad but still could have been better presented. Fortunately it does help to build up the atmosphere and is fairly representative of the action on screen but in some cases seems to be thrown in for the sake of music that lets it down in that respect. Effects are fairly good, they seem to replicate the animations to a good degree and there's enough variety to establish a clean set and not something overbearingly tedious.
The game features fairly bland modes
Digimon Battle Spirits 2 is fairly unique to its genre; almost different from what was expected when Cubed3 received the title for review. The immediate impression is a standard almost generic fighting game however upon playing the title for a while it seem to adapt to skills and general expectations of a title in the genre although invites characteristics and styles from other titles offering a nice and refreshing change to the standard expected. There isn't too much to go by within the title, several secrets to unlock but other than that something which does provide a unique and almost new form of gameplay although doesn't have the backing to make it something substantial in the long-term.
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