Fun! Fun! Minigolf TOUCH! (Hands-On) (Nintendo 3DS) Preview

By Adam Riley 18.02.2012

Review for Fun! Fun! Minigolf TOUCH! (Hands-On) on Nintendo 3DS

Shin’en Multimedia really hit its stride on Nintendo’s Wii download service, WiiWare, after the release of its first title, Fun! Fun! Minigolf, with the initial release being met with a somewhat lukewarm reaction. Subsequent games, Art of Balance, Jett Rocket and FAST: Racing League all showed exactly what could be done by the talented German developer. However, not one to give up, Shin’en is back with a sequel to its crazy golf product, this time appearing on the Nintendo 3DS eShop. Is the sequel, Fun! Fun! Minigolf TOUCH! a marked improvement over its home console predecessor, though?

The answer is a resounding ‘yes.’ Fun! Fun! Minigolf TOUCH! is packed with all sorts of wonder and glory, from the gorgeous Wii-level graphics to the upbeat soundtrack, showing the presentational qualities that has come to be expected from Shin’en, through to the wide range of minigolf courses and taxing trick shot challenges that can be unlocked as more point coins are accrued from the initial stages open to play through. Players are able to either use the face buttons to set the power of the club’s swing and the spin placed on the golf ball, or use the intuitive touch-screen sliding technique to gain more control over each shot, with the aim being to sink the spherical object into the hole on the other side of the course, just as in regular golf, except only using a putter and having a limited number of attempts to bounce the ball around the course successfully.

Steep slopes, obstacles, sharp inclines and drops, tight corners -- there is plenty of variety spread across the 81 holes found in the three cup locations of America, Asia, and Europe. Although there are only three places to visit on the chunky Shin’en aeroplane featured in Fun! Fun! Minigolf TOUCH!, the number of courses included for a download title is impressive to start with, yet not nearly the icing on the cake.

Screenshot for Fun! Fun! Minigolf TOUCH! (Hands-On) on Nintendo 3DS

Not all courses and locations are open to start with, and it is only through the acquisition of in-game coins that more can be revealed. New stage layouts, special retro sound effects for when the ball hits objects, as well as extra difficulty levels to tackle are available, either for use with one of the preset characters, or even a personalised Mii -- the latter of which comes only after completing the first set of stages, though, and after that the privilege can actually only be purchased from Fun! Fun! Minigolf TOUCH!’s in-game store. There are nine environments to work through, with a further nine ‘Trickshot’ courses where coins in the field must be collected after bouncing off walls and obstacles as much as possible in order to garner more of a multiplier for greater point totals.

Fun! Fun! Minigolf TOUCH! becomes highly addictive as players experiment with numerous angles of attack on each course (checking the on-screen arrows for accuracy), what sort of spin to add, as well as tinkering with the power gauge to cater for slopes and ricocheting from wall to wall in many cases, all the while changing camera angles to get the best view of the land’s layout. Two elements that are sadly missing are local wireless multiplayer and online leader-boards, and sadly this has the potential to stunt the overall longevity, yet it is still head and shoulders above the WiiWare version of Fun! Fun! Minigolf.

Screenshot for Fun! Fun! Minigolf TOUCH! (Hands-On) on Nintendo 3DS

Final Thoughts

Fun! Fun! Minigolf TOUCH! already considerably improves upon its WiiWare debut, showing that Shin’en Multimedia has once more taken heed of as many of its fan suggestions as possible to shape this sequel to the desires of the gaming populace. This is looking to easily surpass Gameloft’s Let’s Golf to become the premier sports game on the Nintendo 3DS eShop, if not one of the most superlative games on the service, full stop. Hopefully Nintendo of Europe will fast-track this so Shin’en can stick to its March release.

Developer

Shin'en Multimedia

Publisher

Shin'en

Genre

Sport

Players

1

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comments

Rob64 (guest) 20.02.2012#1

I wasn't a massive fan of the original, but this sounds better. May give it a 'shot' if it's 'putt' at the right price and I have the spare 'green' at the time!

CHORTLES

John (guest) 20.02.2012#2

Are they going to do sequels to all WiiWare games? FAST would be cool on 3DS!

There's a version of Jett Rocket coming, but it sounds like a racer not platformer - that's public knowledge. Other than that, we can only hope for more!

Nano Assault is hitting Japan and Europe in a few months, so that's a retail one to keep an eye out for.

I really hope Art of Balance TOUCH! is one of the next projects. Brilliant WiiWare game Smilie

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

^^^^^^^

Would you look at that? It seems my hope/prediction came true, since Art of Balance TOUCH! is indeed coming out in Q2 2012! Smilie

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

jesusraz said:
^^^^^^^

Would you look at that? It seems my hope/prediction came true, since Art of Balance TOUCH! is indeed coming out in Q2 2012! Smilie

Haha, yes. I was going to comment about it, since I remember you mentioning it. I couldn't remember what thread you mentioned it on though, so yeah. Well, at least your dream came true. Smilie

Looks to me like Shin'en is pumping out eShop games much quicker than its WiiWare content, so maybe we'll even see FAST TOUCH! by the end of the year...although that name sounds dodgy Smilie Smilie

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

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