In Ikenie no Yoru (Night of the Sacrifice), five college students visit Tsukuyomi Ravine, a place whose residents supposedly once had the custom of offering sacrifices to the gods. Expecting a fun group trip, they stay at a mansion in the ravine, only to later hear a young girl calling for help, ultimately igniting the beginning of a curse that will lead to the students’ deaths. 24 hours later, the students have vanished, and you arrive at the mansion after seeking shelter from the rain. A bloody floor greets you after opening the door, and the adventure begins.
Peculiarly, the five students’ names are Black, Blue, Yellow, Pink and Red, reflecting the colours of each of them as portrayed in the game, although there is the option to rename them.
Even more interesting is the unique style in which the characters are shown on screen, as they are displayed as flat, shaded silhouettes. If you cast your mind back to the character styles of SEGA’s quirky DS launch game Project Rub you will be on the right track. However, other characters and enemies are depicted realistically, to really give a contrast in graphical style.
Night of the Sacrifice offers a bit of background information on each student. Black invited his friends to come to the ravine, and his father owns the mansion in which they stay. Blue is kind, with a strong sense of justice. Yellow is pure-hearted and was raised well. Pink states her opinion clearly. Red is known to be the leader amongst the group, but has a bit of a temper. The whole mess in the story begins when Red says “Let’s test our courage.” As well as yourself, you will be able to control Black, Blue and Yellow, whilst Red and Pink cannot be controlled.
In first-person perspective, players are encouraged to explore the ravine and mansion, with the Wii Remote serving as a flashlight. Strange creatures will attack, but this is no FPS; there are no weapons to fight back with. Instead, the aim is to run as fast as possible and find a place to hide. Getting caught by an enemy will result in death, with a restart from a checkpoint being required. A second player can join in the ‘fun’ by using their Wii Remote to fend off attacking enemies.
As previously mentioned, the game supports Wii Balance Board functionality. By walking on the board, the in-game character will also walk. Not many games have made use of the Balance Board in inventive ways, but those that have, such as Nintendo's own Wii Fit and Wii Fit Plus, have shown how sensitive, accurate and perfectly fitting for a gaming environment the peripheral can be.
The Wii Remote alone can be used for walking by using button presses, but combining the Balance Board and Wii Remote adds a new depth of immersion, bringing the player even further into the game world, building up the atmosphere and upping the ante in terms of trying to freak you out. The main character can be turned by simply pointing with the Wii Remote, whilst flicking it will allow for spinning on the spot, giving the chance to turn swiftly and run when encountering an unfriendly face.
Ikenie no Yoru (Night of the Sacrifice) is played out through short, episodic levels, which will start to reveal the story behind the five students. All sorts of weird enemies will attempt to take you down, such as ghosts, demons and even live mannequins. There is not any voice acting, although again, like using the Wii Balance Board, this serves as a sense of immersion, really making you feel like you are that person lurking those creepy corridors. Puzzle elements are also incorporated, both in physical clues and in figuring out how best to escape from or defeat certain enemies.