Super Smash Bros. Brawl (Wii) Preview

By James Temperton 06.09.2006

In development by a team lead by former HAL worker Masahiro Sakurai (now the president of Sora Ltd), Super Smash Bros. Brawl was one of the biggest surprises of E3 2006 when it was announced during the show itself. Set for release sometime during 2007 this is without doubt one of the most ambitious Wii projects so far announced, but what can the gaming world expect from this title? We go in search of the facts in our first-look preview...

Very little information has been released with regards to Super Smash Bros. Brawl, in fact, the Nintendo press listing for the title simply tells you "No additional information at this time", but far from being disheartened we have scoured the internet for interviews, screenshots, videos and every scrap of information to bring you the definitive preview of this hotly anticipated Wii title.

The third title in the Smash Bros. series after the N64 and GC iterations, Brawl is set to be bigger, badder and better than anything that has come before it. The game was first announced during Nintendo's E3 2005 press conference by president Satoru Iwata; back then it was a launch title but numerous delays have now seen it slip into 2007. But never fear, for good things come to those who wait...

Screenshot for Super Smash Bros. Brawl on Wii

The main attraction of the franchise has always been the superb multiplayer section of the game and with the Wii this is set to get even better. A massive online mode is being developed for the Wi-Fi connection and the title is set to take advantage of the Wii's online functionality. However, Sakurai has commented that online play might not have a major role in SSBB, preferring to focus on the standard multiplayer experience. Whether this will be the case with the final game is far from clear. You can expect massive online tournaments to enjoy with a massive roster of characters and modes to choose from along with the usual array of wacky weaponry and fast-paced carnage.

Interestingly, the game will not be making full use of the Wii controller. Despite Nintendo's constant pushing of the three Is: innovation, innovation and innovation, it would seem that one of the key Wii titles will use a control system not vastly different to its GameCube predecessor. Series director Masahiro Sakurai confirmed this during E3 2006: "We found that trying to implement too much motion-sensory functionality can get in the way of the game. We're looking at keeping the control simple, as it has been," said Sakurai. "The Wii hardware has sockets for the GameCube controller, too. So I'll just say now that you may not want to throw away your GCN controller yet."

Screenshot for Super Smash Bros. Brawl on Wii

Those of you that have played a SSB game before will fully sympathise with the problems the developers face in trying to use the innovative Wii controller with such a frantic and fast-paced control system. Thus, you can expect the normal button-mashing fun that the GameCube version delivered with one or two Wii twists thrown in for good measure.

The roster of characters is also set to expand substantially. You can expect a return for many of the major characters from the GameCube, so that's the likes of Mario, Luigi, Pikachi, Peach, Samus, Link and many others. Also confirmed as being playable characters so far we have Pit, Solid Snake, Zero Suit Samus, Meta Knight and Wario. Solid Snake is perhaps the most exciting addition to the cast of SSBB, an inclusion that only happened after Hideo Kojima himself practically 'begged' Sakurai to allow his character into the title. The bad news is Snake will not use his gun in the title, but he will use 'box attack' shown in a trailer released recently when he jumps out of said box and exclaims "Its showtime!"; fascinating stuff.

Apparently not all the characters from the GameCube version will appear and alongside Solid Snake, only one or two other third party characters will appear in the final game. Sonic is being heavily linked with one of the positions and Nintendo are reportedly in discussion with a number of companies to include additional characters into the title. What will come of it all remains to be seen, but you can expect a whole plethora of new characters included in the title, along with a Metal Gear stage being designed by Hideo Kojima himself.

Screenshot for Super Smash Bros. Brawl on Wii

The moves that you can use in SSBB are set to be more spectacular than ever before. Video footage of the title in action released during E3 2006 shows Link unleashing a special attack on Mario that traps him in a tri-force symbol in midair before attacking him with his sword. Mario also has a spectacular fire attack that is stupidly ferocious. You can expect all the characters to have three levels of attack: standard, enhanced and then what we're going to dub their 'Brawl Move', which will basically going to be a special attack exclusive to them that is stupidly pretty and stupidly elaborate. All good fun then.

In terms of gameplay, don't expect much to change. From the information that has been released so far, expect this to be more of an expansion than an evolution. Sakurai commented in one of his online development updates earlier this year that he was looking to drop the pace of the title a bit to allow for greater ease of play. So basically, things will be taken down a little bit in terms of speed to make for a less confusing and brain-haemorrhage-inducing experience.

Screenshot for Super Smash Bros. Brawl on Wii

Final Thoughts

Overall, we're a little uncertain about Super Smash Bros. Brawl, from the footage that has been released it looks fantastic, and with a musical score being provided in part by the legendary Nobuo Uematsu, this title has all the polish to be a true Wii blockbuster. What worries us is the rather blatant shunning of the Wii's revolutionary controller method and the cold shoulder being given by Sakurai towards any online plans for the title. This could just be a case of the development team and Nintendo keeping tight-lipped about their plans for the title we do have our doubts. Whatever the case, expect Brawl to be fighting its way to the top of the Wii sales-charts sometime during 2007.

Developer

HAL Laboratory

Publisher

Nintendo

Genre

Fighting

Players

4

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  9/10 (594 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comments

Good stuff Tempo, I'm quite happy that developers are mixing up the use of the Wii controler with the GameCube one - Smash Bros would just be a chore to play with waving arms and the like.

The GameCube pad is still one of my favourites so I'm glad I'll get a few more years with it yet. :D


Cubed3 Staff [ Retro Editor :: Previews Editor ]

Nice summary of what little we know.

To be honest I can't say this is a priority, as I can't see what more it can offer then SSBM. However, I'll no doubt pick it up at some point :Smilie

Aye, I don't know why I gave it a 5/5 rating, but it just feels like it should be highly anticipated. I am a bit worried about it not being that innovative, but I loved SSBM and this just seems like an ever better package that I'm sure I'll be chomping at the bit when it hits shelves next year. Quite a wait though...

Trying to think of a witty signature after 'Hacker-gate'...

Well N64 SSB was better than SSBM, good preview

This game will be AWSOME, no matter how long people wait. I am soooo glad that the Wii has Gamecube slots, because I just bought a new black Gamecube controller.

Kudos Nintendo!


The former top user was Keven! You'd probably give birth to yourself 1000 times over until you sprout wings to fly away into the fading sun, that or you'd just turn into a lesbian. Who knows @_@ - L, 12/06/09

I'm looking forward to online play more than anything else. Smash Bros online...can it be true?

Note: Online to be released in '07 and Smash Bros. in '07, that says it all(almost). And i like the fact that there won't be a leaderboard, although a few people like it but i think it wont alienate a few people .

Silence is the loudest noise we could possibly hear.

I looking foward to the online to

Bam-Bam

"Well N64 SSB was better than SSBM, good preview"

what? N64 version had nothing on SSBM.

---------------------
Wiitendo | Wii Reviews, Cheats, news and forums!!!
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Sonic Snake..?

That's a new one! Smilie

Oh, but I am so excited!

Whoops, sorry about that rather amusing typo.

Negatio, I can see what you're saying, but aren't Nintendo releasing the Wi-Fi for first party games almost out of the box? I thought it was third party titles that wouldn't be getting their hands on it until 2007. Hence you lack a point.

Trying to think of a witty signature after 'Hacker-gate'...

Apparently the Wii remote was used and was stopped as it made you too tired i simply can't wait for it, seriously the C3 hub is going to go into overload with me kicking your asses, oh yes i am that good at it.

As for fenno this game is very much the priority it was the GameCube's best selling title 6.5m so i think Nintendo will be putting a fell of alot of effort into this.

Please God no sonic, i want Leon S.kennedy in it, imagine a Snake vs. Leon brawl RE series vs. MGS series oh it would be to good.

Nice preview Tempo.


Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich�. They were the statement and the definition."

Oh and Negatio who said they wasn't going to be a leaderboard.


Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich�. They were the statement and the definition."

These super massive damage attacks worry me, they could spoil the game like the super power shots in mario Tennis GC did.

-Have you any idea what it's like to be a Fembot living in a Manbot's Manputer's world?
-What?

Another sort of Nintendo/Square collab if Nobuo is making the music (whic is brilliant BTW) But I would still be surprised to see a Square character in there.

As for the characters I think could be in there:

Sonic
Bomberman
MegaMan
PacMan/Klonoa

It's really a shame they can't have more than 1 or 2 more...

Twitter | C3 Writer/Moderator | Backloggery

It sort of worries me to if the power moves can riun the game a bit i hope they are very quick and don't zoom in on you.


Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich�. They were the statement and the definition."

Can't wait for this!!

It's my favourite Link so far being in two great games! Go Link. Soulcalibur 2 had a wonderful Link-model which was very near the Link we know and love and looked absolutely yummy.
And with Samus in her zero-body-suit... What can possibly go wrong?
Pit as the third new Character is rivaling Link... these 3 reasons and the trust, that they don't mess up the gameplay, is enough to order this game blind, without playing it first...

You know: Solid Snake being in SSBM is one of these wonderful circumstances no business-man can fake, making SSBM a just plain earnest funny game. Kojima-san rules!
Now maybe with Sonic aboard (who knows?), this would be the clash of the mascots...!

I find your lack of faith disturbing!

Whoever is making super smash bros. brawl is a genius but pleaaaase custumize it for gamecube i cried for three hours when i figured out how much wii cost so please. p.s. nintendo made me who i am

I agree with superlink they should definetly put those characters in.
As for me here are a few characters i want in it:
Sonic
Megaman
Protoman

Also is it true that they are gonna take young link out and stick Windwaker link in?

Nintendo Network ID: LKR000               PSN: LKR000     
3DS: 1246-8696-120                              GT: LKR101
Guest 19.09.2006#21

im very much looking foreward to the online gameplay of smash bros brawl. this means i dont have to go to my friends house to smash him!

i think it will be the best game on the wii seeing a lot of screen shots and movies,but i also agree with SuperLink,and it is online! Also i hope sonic is in it. it looks ACE!!! sonic is the best



SuperYoshi6 PSN name
3DS friend code 2878-9581-8999
Guest 26.09.2006#23

I saw the trailer for it and I loved it but still just as long as Pikachu is still there I'm a happy camper =)

I just wish they would keep the whole "Nintendo Only" characters, don't get mii wrong I love the Metal Gear Solid series I just think it's a little off...

I just hope they put as much as they can into the online play,,, I think thats definately what everybody wants. Online tour tournaments,, i can play my friends every night,,, thats gonna be sooo cool!

Despite the cost of living, its quite popular.

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