
Whilst I think censorship is a bit of a pain in the bum, it is there for a reason. I was at a BBFC conference a few years back and an interesting point came up: the context of the act. This is an idea that a malicious or evil deed in a film or videogame is acceptable so long as it is in the correct context. The example given was a film that had a hideous rape and murder scene in it. It was highly sexualised and extremely violent but after some editing on behalf of the production company the BBFC awarded it an 18 certificate. When the special edition DVD was release, the rape and murder scene was a 'bonus feature' as a standalone segment that you could watch out of the context of the film. The DVD was banned from release.
So what's the difference? As you might have guessed, it is the context in which the clip is presented. In the film the rape and murder was seen as nasty and mean and utterly disgusting. In the separate segment it almost seemed 'cool', it was there for the sheer pleasure of watching someone getting brutally killed. Manhunt 2 slips rather awkwardly between these two points into what I'm going to snazilly dub 'a morally ambiguous area'. Fancy...
You see, in a game like Manhunt, what you're doing isn't discouraged, it isn't scorned upon and what's more you get reward points for brutally killing people. Now, before you start to accuse me of being Keith Vaz or Jack Thompson in a cunning disguise, allow me to elaborate. Violence, blood, murder, drugs and cock-fighting in your basement any other vice you can think of are all well and good, providing they aren't glamorised to excess. Not only does Manhunt 2 make them 'glamorous' (not the lip-stick and high-heels sort of glamour you understand), it rewards you for killing someone in style. You become 'the hero'. I know it won't turn me into a psychopathic killer but you never know. Chances are nobody is going to go and kill someone using a penknife to slit their throat before drowning them in a toilet in a blaze of sour grapes, but it doesn't exactly discourage the act.
It all depends which side of the fence you sit on. Is violence in a videogame worse than violence in a film? When you consider you're actually involved in the act of violence rather than submissive to it...but does that make it worse? Clever science people have shown that we're most susceptible when submissive and sitting there doing nothing (the logic behind TV advertising). When playing a videogame the mind is a bit more active and if you're thinking and not a total nut-case you'll surely decide that doing what happens in Manhunt 2 isn't the best of ideas when you're bored on a rainy Sunday afternoon. In my opinion there is sod all difference and films have been a lot more violent than games for a very long time and before films came along people were getting shot, killed, raped and cocks were being fought with remarkable frequency. Heck, why not ban books? Dr. Faustus (go look it up if you're pulling a face) is hugely controversial and that was written when dinosaurs still roamed the Earth...
Fact is, people will always be violent and people will always be fascinated by violence. It is damn good fun to blow stuff up and it is only reasonable that in the creative world companies should be able to create things that contain the violence that is prevalent in modern society and in our very human nature. Schadenfreude is a rather fun word that springs to mind: pleasure from the pain of others. Going back to that conference that I was talking about at the beginning of this article, another interesting point springs to mind.
According to the bloke speaking, the BBFC is present to protect us from things that we simply shouldn't see. Apparently they get a lot of stuff through their doors that they simply reject on the very principle of its vulgarity. What's interesting though, is the BBFCs rating system is based on public opinion. They are constantly surveying the public and changing the way they rate things, hence the introduction of the 12A rating a few years back. Were Manhunt 2 that shocking and that terrible it would never have been released here in the UK, no matter how well it was edited and fiddled around with. As it stands, the title has an 18+ certificate and that is what it deserves. Cut the uproar, just because it is a violence game and not a violent film doesn't mean it is evil. Hands up who's seen any of the Saw films or the quite frankly revolting Hostel? Not too many people better an eye-lid about them and they are very much a part of mainstream culture. Films have always pushed the boundaries of what is acceptable whilst games have been somewhat forced into a conservative and well censored stupor. Embrace a now more daring and exciting videogame industry, don't try and censor it further.
Hound: "One Man and his dog went to a meadow, the dog got bored, ran back home and became a journo."
>> Hound Archive: Do the timewarp on previous issues of this column.