Retro recently discussed their post-Prime 3 results, the graphical power of the Wii, expectations for the title and the future with Nintendo and Metroid.
"The Wii is a fairly decently powerful game system as far as polygons go. We don't have a lot of depth with shader stuff, but we can make really good color palettes...
...you can definitely do more stuff that will be way beyond that."
Metroid Prime 3: Corruption art director Todd Keller
"One of the things we've always been told by Nintendo of Japan is they say they appreciate us as a studio because we make games they can't make. Their specialty is in the casual market.
Their specialty is in the platforming and more traditional games. I'm really excited about what we're working on next. If people enjoy the kinds of games Retro makes, I don't think they're going to be disappointed about what we're doing."
Mark Pacini, Game's Director
Be sure to read the full interview, here.
Thanks to GoNintendo.