EA recently discussed their upcoming exclusive party project for Wii, Boogie, as players train their vocals and shake their asses to a series of funky tunes on the dancefloor.
Thanks for RevoGamers for the transcript - a portion of the interview below:
RG: How will each boog affect the gameplay?
AT: The gameplay is the same but each character has its own animation and personal customizations. So, in the story mode you have to play all the characters and see all the animation by all the customization to really add fun and different experience. But the gameplay, the core gameplay, is the same.RG: Will you include any region-exclusive tracks?
AT: We're working on it now, we cannot announce anything but we wanna include specific singing for, you know, Spanish songs for instance or songs from Spain because sometimes Spanish songs don't work all over the place, so we're working on it for the moment.RG: Was a dance pad considered at an earlier development stage?
AT: Not really. I mean, this is something we really wanted to do with the Wii controller, and try to do the best of it so we didn't think that the pad was something that will add more to this experience.RG: What do you think of Elite Beat Agents? Would the Boogie concept be suitable for a portable version?
AT: So that's very possible! Actually... (laughs). You know, I love this game and I think that this is something that we would be able to put on the NDS, probably.RG: Speaking of music games... can we look forward to a Rock Band specific version?
AT: I can't talk on this, I don't know the answer.RG: You recently called the development costs "crazy". How do you think Nintendo's approach with the Wii will affect that?
AT: (Yes, I said a lot of things... laughs) I feel that the Wii is a great machine to develop on because you don't base everything on the biggest technology, the fastest processor but they've really done something really different, really creative. I think the other machines have their own quality but this machine is really good to just do something and focus on the fun and the gameplay.RG: Boogie will face well-known music and dancing games like DDR, Wii Music or Guitar Hero. How will Boogie become the star in that dance floor?
AT: Number one it will be the first game on the Wii to offer karaoke. It's really this free form one on one, we want to make difference. It's something that should play with younger audience, more... older audience, people who like more gameplay oriented like hardcore gamers... What we want to do, other than being competition is offering something that nobody's offering. And that's really focus on the fun and the gameplay for every ages.

Be sure to look through the screens album below for more tasty shots...