By James Temperton 12.05.2006 38
Tacked on aye. What was it me and Oni were saying months ago?
Great article
But I'm still pondering..wii or gamecube..I hope they have a sensitivity adjustment option..but I think the real thing that scares me is will it change the whole experience? I love Zelda so much and i'm worried that it may not be quite the same or you won't feel as involved in the story..only time will tell.
IANC said:
Dude yuor totally awesome. And i won't be killing you anytime soon.
I would love to have a specific example of a mistake that was corrected by you; you stepped in and you made some changes, and you taught others what not to do in that situation. Can you think of a good example?This is a kind of a slightly different case then what I just explained, but one example I can give would be with The Legend of Zelda: Twilight Princess, which as you know takes advantage of the Wii remote for aiming with the bow. Some people found that when they were aiming with the bow, as they release the button to fire the arrow your aim would move slightly, and that would make it more difficult to hit the enemy. So the natural thinking was that maybe on the software and programming side we could make it so that even if your aim moves just a little bit as you release you'll still hit the target, kind of almost like an auto-aim type of feature. That was kind of the natural thinking in terms of how we could improve that.
But I went back to the team and I said, well, you know, if you think about it though aiming a bow is not something that's very easy to do. So the fact that you have to be very precise adds reality, it adds realism to the game. So rather than try and take that type of aiming system and change it into something that's more along the lines of a shooting game, it's better to retain that type of realism and challenge the player to really kind of get into the feeling of shooting a bow. I think often times people kind of have these old habits in creating games, that they always tend to try and resolve issues in the same way, even though resolving that issue may not be the best solution for that particular piece of software.
Yeh I read that..interesting but whats your point? Don't be slating my God
IANC said:
Dude yuor totally awesome. And i won't be killing you anytime soon.
I wasn't making a point, just providing a nifty quote.
Wait wait wait... I think the biggest question here is: Does the Wii version provide the option to play with BOTH control schemes? Because I want to play it with both, and I'll be fuggered if I'm gonna buy the game twice...
Aww, tacked on?
I know that's how it seems at first when they said it would be a GameCube only game that had extra features but now that they're releasing a whole game I thought it would be better suited.
From the gameplay video at the conference earlier this week I honestly thought it looked like a fun new way to play that actually worked.
From what you say though that doesn't like the case at all. Hopefully Nintendo will sort that out otherwise I might have to opt for GameCube version after all
Tacked on, exactly why I wanted them left to mini-games, blast!
Anyway the game is still sounding awesome, and I'm sure it'll be better at the final release, great stuff Nick
(I'll still be getting the Wii version, widescreen Zelda FTW)
( Edited on 12.05.2006 16:16 by nin10do )
On reflection, I'm getting the GC version. I don't have a widescreen telly and the Wiimote features sound like ass.
But seriously... they should just leave in the GC control scheme in the Wii version... It would save us all so much money. It's not like they're not gonna have enough space if they're using bloody DVDs...
Grvmb7iir said:
On reflection, Im getting the GC version. I dont have a widescreen telly and the Wiimote features sound like ass.
I might join you.
Nice write up, but I'm not sure I fancy all these motion features on this one - save them for a new Zelda in the future where they'll be added from the start of development, sure, but for now I might have to enjoy the last traditional Zelda as it was originally intended.
GAMECUBE VERSION, 4TW!
When I get new Zelda I don't want it to feel cheap, and don't want to risk that feeling buying the Wii version. I've been looking forward to the 'Cube version for so long, and I look at the Wii version as more of an add-on than a game. As Mason said, save it for a new Zelda. It's classic controls for me this time round, folks.
Well spoken Mason!! Gold star needed here
IANC said:
Dude yuor totally awesome. And i won't be killing you anytime soon.
I dunno.. i really like the sound of the bow stuff sure it will take a while toget used to but IT JUST SOUNDS AWSOME! and IGN have said it was awkward at first but they were pulling of great shots in no time. Plus widscreen ftw!
Blade2t3 said:
I dunno.. i really like the sound of the bow stuff sure it will take a while toget used to but IT JUST SOUNDS AWSOME! and IGN have said it was awkward at first but they were pulling of great shots in no time. Plus widscreen ftw!
The bottom line is that if I get the GC version I'll be left wondering just how good or bad the Wii features are.
Wii for me!
Besides cant you just plug in your cube controller and use it on the Wii?
If so that would really just seal the deal completely, but I'm still holding out hope that the Wiimote controllers will work out great.
Doubt it. Then it would be utterly pointless releasing a Gamecube version.
I'll probably get both versions at some stage (second hand), I am the biggest Zelda fan in existance afterall.
However, If the Wii version has GC controls, I'll just get that.
I'll probably get both versions at some stage (second hand), I am the biggest Zelda fan in existance afterall.
That's a pretty big statement to make on a Nintendo forum.
I'm pretty sure you can plug a GC controller in i was sure i heard the wii mote mode is expert mode or somthin.
I know, I'm anticipating hatemail.
I think you might be in a bit of trouble now GRVMB7iir
IANC said:
Dude yuor totally awesome. And i won't be killing you anytime soon.
I love the contorls on the 3d zeldas, they make the game so much better and i was worried by the concept of controlling to using two free handed devices. I will be very happy if the Wii verson also has classic controls aswell.
The aiming issue might clear up if the Wii version has L-targetting, then there will be little need for actually aiming.
Hmm - It's not the final version yet so I don't see why people are ruling the Wii version out just yet. I'm guessing the longer we spend with the system in general, the longer we'll adapt to some of these game schemes.