Why Doesn't Mario Kart 8 Have Specific Battle Arenas?

By Jorge Ba-oh 12.05.2014 8

Why Doesn

Curious to why the battle arenas in Mario Kart 8 are modified tracks rather than specific designs?

The latest release for the iconic Nintendo racer makes a return to individual, heated multiplayer matches from earlier games, but has a noticeable change in the structure of the courses. Gone are the "Block Fort" and "Skyscraper" designs, which offered large open spaces and multiple tiers, in favour of a selection of redesigned GP courses.

The game's director Kosuke Yabuki appreciated that it is a drastic move, but in an interview with EDGE magazine feels it "will bring a new sense of excitement and strategy." Initially it involves going up against the CPU players, then it becomes an all our battle between human folk. "That's the real thrill of it!"

Image for Why Doesn


The courses allow players to drive in any direction, and Yabuki feels "it should also be a fresh experience", but acknowledges that "there will be a few people who aren't so sure about us moving away from how we've done things previously, but I hope they try it out for themselves first."

What do you think of the new, modified battle course designs in Mario Kart 8?

Box art for Mario Kart 8
Developer

Nintendo

Publisher

Nintendo

Genre

Driving

Players

4

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  9/10 (5 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now    Also on Also on Nintendo eShop

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Comments

Seriously not convinced - they've also removed Coin Runners. Solo battles, great, but these courses seem pretty weak.

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I was never interested in Battle Mode, until I saw MK8's take on it. Now I want to play it.

Ever since Nintendo did away with the knockout balloon battle of MK64, battle mode in MK has been crap. Now, they bring it back, then get rid of the arenas that made them so awesome. Block Fort and Double Deck would have been so good in MK8. I don't get Nintendo sometimes. Why scrap something like that completely? I just don't understand why we can't have simple options for things. Of course I'm happy knockout is back - that's how battle should be - but sad the arenas are gone. I guess DLC is possible if people don't like it.

It just sounds like they were lazy and didn't want to make the battle arenas, or didn't have time because they had to have the game ready for release. After all, I don't think battle mode was even mentioned until the last MK direct.  Hopefully they release some arenas as DLC. 

Working like a fiend isn't very fun... and surprisingly isn't very fiendish either.

Free DLC I hope.

I'm not too bothered about battle courses as having 12 player battles with the knockout rules should be insanely hectic and fun. I'm hoping that if we don't get proper arenas as dlc, they'll at least add more of the courses to play on because the ones we've got aren't the best.

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Yeah, it most likely could have been a time issue to get it out on release. I'm not bothered though personally, racing is were it's at for me. Smilie

Plus now that we can add CPU, it shouldn't be too bad with the full 12 players.

Battle mode was great on the N64, but I've barely touched it since then. Block Fort DLC is all I can hope for I guess! I suppose we know everything that will be in Mario Kart 8 by now? No DS-style mission mode? Smilie

The lack of proper battle courses, and cop-out characters like Gold Peach definitely indicate that the game was rushed towards the end... 

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