Super Smash Bros. director Masahiro Sakurai took to Miiverse today to discuss more of the upcoming game-balancing approaches.
Using Hylian hero Link and the angelic Pit in battle, Sakurai highlighted how when the two fire arrows towards each other at the same time, "their arrows meet and cancel out closer to Pit," despite being launched at the exact same time.
Besides attack power and projectile speed, there are many elements that affect tactics, such as accuracy, vulnerability after attacking, and even seemingly unrelated features like a character's physical abilities.
All sorts of character specific tweaks will come into play in the forthcoming, making the potential for more strategic battles even greater in the forthcoming games on Wii U and 3DS.
What do you think of Sakurai's comments on the balancing for next Super Smash Bros. games?