Today's Smash Bros picture of the day highlights some of the changes for grabbing.
Super Smash Bros. is notorious for tactics involving "edge-guarding" - where players leach onto the side of a platform to avoid falling into the abyss below and to prevent others from making it back to safety. However in the forthcoming games for Wii U and 3DS, there'll be some changes afoot to mix up the play style for series veterans:
There are many changes being made to attack and defense options for grabbing edges. In this picture, Link is actually trumping Mario's grab.
Director Masahiro Sakurai also noted how air time and accumulated damage will determine how long someone has invincibility whilst hanging onto the edge. Grab controls will also be tweaked, no longer affected by whether players have above or below 100% damage.
What are your thoughts on the revised Super Smash Bros. edge changes?