Monolith Helped Develop Zelda: A Link Between Worlds

By Jorge Ba-oh 19.11.2013 1

Monolith Helped Develop Zelda: A Link Between Worlds on Nintendo gaming news, videos and discussion

Eagled eyed players of The Legend of Zelda: A Link Between Worlds have spotted the addition of a little help from another Japanese studio, Monolith Soft.

The team, who also helped during the development of Skyward Sword, is credited at the end of the new 3DS game, A Link Between Worlds. It's uncertain where the studio were involved in the latest Zelda adventure, but with a portfolio that includes the critically acclaimed Xenoblade, you can't go wrong with a little extra talent.

Will you leap into the world of Zelda: A Link Between Worlds on 3DS this month?

Box art for The Legend of Zelda: A Link Between Worlds
Developer

Nintendo

Publisher

Nintendo

Genre

Action Adventure

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  9/10 (10 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now    Also on Also on Nintendo eShop

Comment on this article

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Comments

Glad that Monolith is a first party developer. Clearly talented and Nintendo is obviously using their resources to help make great games.

They've also helped on LoZ: Skyward Sword, AC: New Leaf, Pikmin 3, and Super Smash Bros. Brawl.
(In addition, of course, to developing games like Xenoblade and X)

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Chris125

There are 1 members online at the moment.