Whichever genius decided that backspace should take you back a page needs to be fired. Just lost my entire post. :/
Anyhow:
To be fair, what makes PS or XB consoles successful? Third party games. Only Nintendo has to carry an entire console weight themselves.
Who made that choice? Nintendo did. They've never handled third parties properly. MS and Sony have. They've created environments conducive to third party success - something Nintendo doesn't bother with.
You can't say they haven't earned that support without bothering to create their own system sellers though. MS and XBOX live would not be what they are today without Halo and Gears of War. Sony too has truly robust first party studios these days, creating some of the best games of the generation.
They have third party success because they made an effort with third parties and helped pave the way with their own games. Nintendo hasn't really bothered to the same extent, and now that they're in need, third parties are supposed to swoop in and save them? "Fair" is a pointless term in a business context. Third parties support Sony and Microsoft because they make a lot of money doing it. If there's no financial incentive to do otherwise, third parties will watch Nintendo drown. Plain and simple.
Let's forget about industry politics for a minute and think about the consumers, it makes no sense at all from a consumer perspective.
No, let's look at it from the perspective that matters: the business one. From the consumer perspective, the Wii U should be getting Gears of War, Uncharted, Halo, the Last of Us, etc. Because that would be awesome for the consumer!
From the business perspective - and these are business with shareholders and salaries and bottom lines to worry about - publishing on the Wii U is risky and likely to not be rewarded. From a purely business perspective, it does make sense for them to cut the multiplayer from the Wii U version. It's a feature that would be underutilized on the system, would involve server costs, and would create headache over DLC map-packs and other such niceties. Just port the singleplayer and forget the MP. If the game is successful and users wants the MP, reevaluate the situation next time around. That's a conservative, but rather sound business decision.
I do, and they're just as well-warranted (I complain about it too). It's a crime that devs aren't supporting a great console like the Vita when they'll gladly walk blindly into supporting the PS4 or One even if there's no way of knowing yet whether or not they'll be successful. (everyone thought the Wii U and Vita would be before they were released, look how they turned out)
I meant I hadn't seen it around here. I'm sure communities across the web were upset at declining Vita support. But here, there weren't any topics expressing outrage. People seemed to be okay with the basic logic of bad sales = bad support, something that has seemed to drop by the wayside now that the Wii U is the one suffering.