Nintendo's Shigeru Miyamoto was recently quizzed on Wii U development, Pikmin 3, the move to HD and the potential for 4K resolution in the future.
Whilst discussing Pikmin 3 with Japanese website 4Gamer, the designer was asked why the game wasn't considered for release on both Wii U and Wii, to which he replied "if it hadn't been on Wii U, we wouldn't have been able to make the same game at all" and that "Wii U was the most fitting piece of hardware to create Pikmin."
Miyamoto feels that "it would be great if [Wii] were HD in the first place", recalling the decision to keep the original Wii console in standard definition. As Nintendo have said on previous occasions, the reason why the Wii wasn't HD was because it was felt "there would have been no point for Wii to be HD" because HD televisions weren't common place.

However HD became far more prominent "2 to 3 years earlier than we had anticipated", he admitted.
Moving on to the superior 4K technology, would this be a route Nintendo would eventually consider for the future?
4K is the next step for television clarity, essentially shifting the maximum display resolution from 1920 x 1080 (1080p HD) to a maximum 4096 x 2160px, with current Ultra HD TVs scaling in around the 3840 x 2160px mark.
Miyamoto feels Pikmin would be a good candidate for the upped resolution as "making it 4K compatible could possibly further show more small detailed Pikmin moving around, show things from an even further perspective, and being able to see more may make a more fun game."
"I don't see the need for Zelda in 4K", Miyamoto said.
What are your thoughts on Miyamoto's comments on HD and future development with 4K?