E3 2013 | Developer Interview on Wii U Multiplayer Platformer Super Mario 3D World

By Jorge Ba-oh 12.06.2013 4

E3 2013 | Developer Interview on Wii U Multiplayer Platformer Super Mario 3D World on Nintendo gaming news, videos and discussion

Speaking at E3 in a Developer Direct video, director of Super Mario 3D World Koichi Hayashida discussed the game in more detail.

Announced during Nintendo E3 Direct, the game came to fruition during the development of previous 3D title for Nintendo 3DS, Super Mario 3D Land. As a four player multiplayer game, the new game will borrow mechanics from The New Super Mario Bros. series - bubble when going off-screen and the ability to pick up characters.

However this time each character will use their unique abilities first seen in the classic Super Mario Bros 2.

Image for E3 2013 | Developer Interview on Wii U Multiplayer Platformer Super Mario 3D World


Whilst the main controllers will be GamePad and Wii Remotes, Super Mario 3D World has also been confirmed to include support for Wii U Pro Controllers.

Alongside working together in multiplayer, there'll also be a competitive element for players to try and gain the highest score possible at the end of each level.

Another new addition is the highlight of today's reveal: Cat Mario. The power-up allows players to venture up walls to access secret areas and shortcuts. There'll also be clear pipes with enemies and coins for an additional challenge.

The GamePad controller will allow players to freeze enemies and platforms to help players and also unlock hidden coins and secrets within each level. The controller's gyro sensors can be used to manipulate the camera for a smooth platforming experience and to also uncover secret stars more easily.


 

Despite the marmite reaction so far, what are your thoughts on Super Mario 3D Land?

Box art for Super Mario 3D World
Developer

Nintendo

Publisher

Nintendo

Genre

3D Platformer

Players

4

C3 Score

Rated $score out of 10  10/10

Reader Score

Rated $score out of 10  8/10 (5 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now    Also on Also on Nintendo eShop

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Comments

Sorry to say it seems like Nintendo are really struggleing with Mario now.
They still rock at level design - but idea's are simply drying up.
A "cat suit" is not enough. It might be better then reusing a old ability and pretending its a big deal, but its still not anywhere near as big a deal as, say, Mario64,Sunshine or Galaxy was.

We need new "big" ideas that effect the whole game - not tiny small new power ups Smilie

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This game is going to be incredible fun, especially playing with family/friends.

Unfortunately I think a lot of people are going to look down on it because it's not the true 64-->Sunshine-->Galaxy1/2 successor they were expecting. Hopefully once they play it they will realize how much fun it is and relax. We'll likely see the other game in a few years.


Sonic_13 said:
This game is going to be incredible fun, especially playing with family/friends.

Unfortunately I think a lot of people are going to look down on it because it's not the true 64-->Sunshine-->Galaxy1/2 successor they were expecting. Hopefully once they play it they will realize how much fun it is and relax. We'll likely see the other game in a few years.

I agree. You know it's funny how Sunshine went from being branded as the black sheep of the series to a fan favourite. When did that happen?

is it just me or does mario kart 8 look better graphically? it looks nice non the less 

i like the fact that all four players share lives. hope that means it has a decent difficulty level.

wheres yoshi? 

is that a water yoshi they riding on the river?

who's the enemy?

they should reveal bowser and bowser jr as playable characters and have wario as the enemy or bring back wart(somehow) that would freshen it up a bit and win over those who as i do see this as an up rez 3dland with multiplayer 

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