A video feature on Japanese development explores the culture and beauty of Japan, including an interview with Shigeru Miyamoto.
Nintendo designer Shigeru Miyamoto explains how being based in Kyoto has allowed him to explore more natural, scenic locations that are just moments from his home and Nintendo. He feels those who do live in urban areas may not have that deep connection to nature, and living in Kyoto has given him the benefits of not living in a bustling city.
The feature also ventures into Osaka, talking to Platinum Games, Dimps, Q-Games and Keiji Inafune on development processes beyond Japan's capital city of Tokyo.
Clocking in at just under thirty minutes, it's certainly a detailed look at behind the scenes of Japanese video game development.
What are your thoughts on Japanese video game development?