Why the Dragon Quest Logo Change?

By Jorge Ba-oh 27.05.2011 5

Why the Dragon Quest Logo Change? on Nintendo gaming news, videos and discussion

Are you a super sleuth and noticed the slight change in the Dragon Quest IX logo for localisation? Here may be the reason why.

Dragon Quest IX: Sentinels of the Starry Skies, the Nintendo DS-exclusive installment in the series' main timeline, has two publishers. Nintendo handles the European PAL and North American releases, whilst Square Enix does distribution in the home turf of Japan.

You may have not noticed that despite the usual artwork changes and other minor bits, the logo for "Dragon Quest" is different in the English release. Gone is the sword that makes up the "T" in "Quest". Instead it's replaced with a regular, not-as-sharp letter T.

Image for Why the Dragon Quest Logo Change?

Square-Enix's Yuji Horii and Level-5's Noriyoshi Fujimoto were recently quizzed on the change revealing that "some people said that what they heard from Nintendo was that having the sword as a T was a little childish", and that it was Nintendo's decision to omit the sword.

Fellow Wii game Dragon Quest Swords also has similar sword-less treatment.

Often publishers try to make logos with clearly defined letters, and whilst being "childish" could be one of the reasons, perhaps it was to make the game's branding easier to identify.

Which logo do you prefer - is it even a problem?

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Comments

This isn't really tha bug a deal...I do like the USA version better though. The color blue is awesome.

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422
Our member of the week

I never even paid attention. Maybe to people more purists than me, it would matter, but not for me.

Cubed3 Limited Staff :: Review and Feature Writer

Whoa, whoa, hold on a second, wait. Nintendo is worried about appearing CHILDISH???

gatotsu911 said:
Whoa, whoa, hold on a second, wait. Nintendo is worried about appearing CHILDISH???

It's shocking that the irony is lost on them isn't it?

I do agree that it looks childish, like a Saturday morning cartoon show, and that the newer version looks better. It seems obvious sticking a sword into a logo for a fantasy game. It's kind of like having elves, it's a cliche.

Add me on anything. I'm always looking for new friends/opponents/town visitors/chances to appear more popular than I actually am.

I also wonder why they started to number them in Europe. Some people are probably quite confused!

-Dragon Quest (Number VIII not numbered) PS2 - 2006
-Dragon Quest (Number IV not numbered) DS - 2008
-Dragon Quest (Number V not numbered) DS - 2009
-Dragon Quest IX (Keeping the number) DS - 2010
-Dragon Quest VI (Keeping the number) DS - 2011
-Dragon Quest X (Keeping the number) Wii - 2012

That's a very messy timeline for Europeans! Smilie

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