EdEN said:
If all that SMG2 brought was more of the same I'd be happy. But they ARE including new power-ups, Yoshi centric levels, they've upped the difficulty and seem to include more 2D type stages. To me it does feel more like a sequel than an expansion. Let's look at God of War 1 to 3: What difference is there really from one game to the next other than some power-ups and graphical changes? If re-using assets and engines means we get more of the great games from this generation then I'm buying.
Like I said in my first post, I don't have a problem with Galaxy 2 being more of the same, especially when the first was so amazing, I just don't see it as a "true sequel", having new powerups is incredibly standard stuff, there are no real new features. As for God of War, I've never cared for that series.
@Superlink: So, what are the decisions that disappointed you?
- Retconning SMG1 so it never happened by using the "alternate universe" idea.
- As a result plot is completely ignored, and Rosalina (the most original Mario character in years) won't be returning. Even though I, as a Mario fan, loved the spectacular cutscenes and the storybook of SMG1, my disappointments are apparently void because "Mario doesn't need a story"
- Luigi has limited playability unlike the first game
- The hub is still nowhere near as good as SM64's hub, which was made over 10 years ago.
- There won't be any secrets as awesome as Luigi this time
So as you can see my disappointments aren't to do with the gameplay, visuals or music.