Iwata on Grooming Miyamoto Replacement

By Jorge Ba-oh 25.05.2009 11

Iwata on Grooming Miyamoto Replacement on Nintendo gaming news, videos and discussion

Nintendo's Shigeru Miyamoto won't be producing games forever - so how will the Japanese game creator cope? Iwata sheds some light.

One of the questions asked in the company's Q&A session was whether or not Nintendo was "grooming" new talent to replace Mario creator Shigeru Miyamoto.

Certainly, when it comes to identifying and verbalizing some of the important major findings, few people can easily succeed him. For example, few people other than Shigeru Miyamoto can declare that weighing yourself everyday must be fun for everyone. However, the fact that Nintendo software is always full of unique and fun ideas attest to the fact that there are many good game creators at Nintendo. Together with Shigeru Miyamoto, all of them have been making what are called Nintendo software. So, I have never thought that we have not fostered game creators at the company.

Nintendo president, Satoru Iwata

Let's not forget the massive amount of talent from those actually working on the games themselves, from art to sound, programming to 3D/2D modeling.

What do you think of Miyamoto's recent ideas? Does his approach still work in this day and age, or should Nintendo be encouraging more youthful brainstorming?

Thanks to Siliconera.

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His recent ideas have been miss for me. They have sold but not because they are excelent pieces of software. Instead they sell because nintendo tap into what the general public want lifestyle wise. Wii fit is a bit lacking as a fitness game.

Simple things like making up a work out program so you dont just use wii fit randomly which I end up doing.

Wii music was a messy cheap production and I\'m really glad it undersold although it still sold too many.

Zelda was good but talk about over using a template same general story, levels, weapons with a one dungeon use.

Mario galaxy however was an excelent game but for me the N64 generation was his peak.

I thought maybe because I was younger those games appealed to me more but I replayed a bit of mario 64 and its just so good. the hub (castle) feels like a level in itself which I missed in galaxy which felt like you were accessing levels from a little lobby.

( Edited 25.05.2009 10:47 by meeto_0 )

Miyamoto didn't have much work on Twilight Princess, it was Aonuma. If Miyamoto worked on a Zelda game again it would probably give the series the same "resurgance" Mario Galaxy did for Mario.

I haven't wanted Wii Music or Wii Fit, definitely not for me, however if Nintendo have made millions happy in the process then maybe the games are genius.

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I still state that Twlight Princess had much more originality in its weapons, storytelling and puzzles then Wind Waker. Also had easily the best minigames of the series.
Eiji Aonuma also did tremedious work on Majoras Mask, imho.

The overall Zelda story is overused, but its
Miyamoto, that is the one that always plays down storytelling in games if you look at his interviews.
Eiji Aonuma and him seem to be a bit Yin/Yang on that issue.

I haven't wanted Wii Music or Wii Fit, definitely not for me, however if Nintendo have made millions happy in the process then maybe the games are genius.

Exactly my feeling too.

Not all of Miyamotos games are "for me", but that dosnt take away from the fact he is a superb designer and king of concepts.
Even projects that arnt "his" he clearly has much effect over; Look at Metroid Prime.

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Well every game doesnt have to be for me and Im glad they have financially got back on top of things. The donwside seems that these new games produce so much money that nintendo took a lazy approach to traditional games hence a poor E3 showing last year.

I dont for one minute believe that after their long standing presence in gaming they thought it was reasonable to use E3 to further target the casual audience. E3 is for the more traditional knowledable gamers always has been. so presenting little else but a graphic for GTA on a handheld and showing the sequel to wii sports was a tad arrogant and limp.

The balance has yet to be corrected but thankfully more third parties are getting on board.

I dont think anyone has really showed Nintendos output of traditional games has gone down, let alone gone down because of the (5?) casual games they have made for the Wii.

Their showing at E3 was poor, but its is neither here nor there really. What counts is actual game release\'s, and imho, its not Nintendo themselves letting us down there.

(I do admit bias though; I think on the whole E3 is bad for gaming)

( Edited 25.05.2009 14:03 by Darkflame )

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Darkflame said:
I dont think anyone has really showed Nintendos output of traditional games has gone down, let alone gone down because of the (5?) casual games they have made for the Wii.
Are you serious? Look at the first years of the GameCube. We had so many more (hardcore) games from Nintendo.

Dont mention the term hardcore to darkflame. Apparently the term doesnt exist. All gamers fall into one category including those like myself who still owns a master system and my gf who never takes any interest when im play metroid, no more heroes or resident evil but will play away on wii sports bowling.

He also tends to be biased but more intelligent then a outright fan boy.

But he argues poinst like reggie or cammy. Carefully selecting information and neglecting other facts to prove himself correct.

But I will try to be more subjectivee
3yr console: 5massive in house casual titles (meant to sell consoles). No wii specific zelda or images from such title just a port. No starfox, pilotwing, waveracer, f-zero, donkey kong (no darkflame ports dont count!) no new ip that isnt a mini game(ie pikmin) There was that IP that involved robots walking around smashing things but it was canned?

Now a careful look at existing IPs it has been prepared to put out. Games that can still fit the pick up and play for 5minute mould
animal crossing was put out on the wii why is that? is it because it has a large female base and arent they part of this new audience? A game where you walk around communicate and reinact day to day activity. Its none threatening so are whacky racing games and light hearted beat em ups.
Now having said that there are a few title like metroid and galaxy but even compared to the N64 the announcements and releases are painfully slow. So I maintain that the balance is not there yet and that nintendos focus has leant a bit to this new found easy money rather then aggressively targeting both audiences.

( Edited 25.05.2009 16:06 by meeto_0 )

Well to be fair your just being as selective, your selecting games you like and completly ignoring some games.

Metroid 3
Mario Galaxy
Mario Kart
Super Paper Mario
Mario Strikers
Battalion Wars
Excite Truck
Excite Bots
SmashBros
Wii Sports was a new IP (yes i\'m including it, I liked it)
Zelda (yeah it was a GC port but it wasn\'t 3 years old, it was still brand new on Wii and GC, but I agree a wii specific zelda is needed)
Animal Crossing
Pretty sure there was a new Fire Emblem Wii game, could be wrong on that.
Punch Out

Few Wiiware games like Dr Mario and those Art Style games.

Thats a good amount of first party games, it\'s third partys that have lacked the commitment and created the gaps, with the Gamecube there was a few multiplatform games from time to time to fill in gaps.
I\'m not defending nintendo, it\'s there fault for not going out and getting those third party involved quicker.




( Edited 25.05.2009 17:59 by Mario_0 )


^^Click for a wallpaper version^^

Hm.

He\'s conceptually very good - agreed - but not the one single legend required for a game.

You can\'t be playing pac man forever, there\'s more out there.

He rocks, no question. But he was also the one that decided midi music was good enough for twilight princess. He\'s not perfected by design, he\'s passionate.

Vision and passion are not his patent. Executing it right so many times in a row are, though.

( Edited 25.05.2009 18:43 by erv )

Mario_0 I did try and mention those games but my post was getting too long. I tried to mention them in one clean swoop when I referred to them as wacky racers and ligh hearted beat em ups. If you look at the games you listed you will notice it fits my point.

The IPs they are prepared to release fit in with this easy pick up and play for a short while attitude. U listed three arcade racers two arcade sports two fighters. THe marketing for those games typically involved families (be it father and son demoing punch out).

With this new audience always at the forefront of their minds it has greatly influenced what games are selected, how they are presented (wii sport for example may have been more structured with tournaments but it was free so I cant criticise)
Thats fine but I feel its stunted (or delayed) some games as a nintendo fan Im use to seeing. Nintendo have always been slow developers but even by their standards

Im fully prepared to acknowledge they have released more traditional titles but my main point was, for this generation the balance is way of.

( Edited 25.05.2009 18:42 by meeto_0 )

Back in the N64 or Gamecube era none of those games would have been seen as anything other then legitmet, proper quality game release\'s.

None of this dismissing them for...umm...what reason are they not counted again?

(that isnt even a complete list. A few games like Disaster,WarioWare,Wario Land: Shake It,FireElblem:Radient Dawn, etc are missing too)

Dont mention the term hardcore to darkflame. Apparently the term doesnt exist. All gamers fall into one category including those like myself who still owns a master system and my gf who never takes any interest when im play metroid, no more heroes or resident evil but will play away on wii sports bowling.

Well, you clearly have never listened to much I have said, because Ive never even vaguely said anything like that.

Saying that the hardcore/casual terms are stupid is not the same as saying all gamers are the same.

There IS different types of gamers. But they dont fall into TWO camps.

The hardcore/casual is a discription of how you play games, NOT game types.

People can play Tetris hardcore.
They can play The Sims 24/7.

There isnt this clear cut line that the media has invented this generation.

Do you get it?

I love WiiSports...but I also love Zelda.
On the other hand, I hate most FPS games.
I like quirky games like Eleedees and WarioWare. I dont like realistic racing games.

What camp do I fall in?

Are you serious? Look at the first years of the GameCube. We had so many more (hardcore) games from Nintendo.

Not really, depends where you want to draw the line, but there isnt a massive difference;

2001
Luigi\'s Mansion
Pikmin
Super Smash Bros. Melee
Wave Race: Blue Storm
Doubutsu no Mori + (Japan Only)
2002
Animal Crossing
Disney\'s Magical Mirror Starring Mickey Mouse
Eternal Darkness: Sanity\'s Requiem
Mario Party 4
Metroid Prime
NBA Courtside

2002
Star Fox Adventures
Super Mario Sunshine
Cubivore: Survival of the Fittest (Japan/North America only ; published by Nintendo in Japan Only)
Doshin the Giant (Japan/Europe Only)

2003
1080° Avalanche
F-Zero GX
Kirby Air Ride
The Legend of Zelda Collector\'s Edition
The Legend of Zelda: Ocarina of Time Master Quest
The Legend of Zelda: The Wind Waker
Mario Golf: Toadstool Tour
Mario Kart: Double Dash!!
Mario Party 5
Pokémon Channel
Wario World
Doubutsu no Mori e-Plus (Japan Only)
GiFTPiA (Japan Only)
Nintendo Puzzle Collection (Japan Only)

VS

2006
Wii Sports
Excite Truck
The Legend of Zelda: Twilight Princess

2007
WarioWare: Smooth Moves
Wii Play
Eyeshield 21: Field Saikyō no Senshi (Japan only)
Super Swing Golf (Published by Nintendo in Europe only)
Super Paper Mario
Mario Party 8
Big Brain Academy: Wii Degree
Pokémon Battle Revolution
Mario Strikers Charged
Metroid Prime 3: Corruption
Donkey Kong Barrel Blast
Battalion Wars 2
Fire Emblem: Radiant Dawn
Mario & Sonic at the Olympic Games (Published by Nintendo in Japan only)
Super Mario Galaxy
Link\'s Crossbow Training

2008
Wii Chess (Europe only)
Everyone\'s Common Knowledge Television (Japan only)
Endless Ocean
Super Smash Bros. Brawl
Mario Kart Wii
Wii Fit
Mario Super Sluggers
Wario Land: Shake It!
Fatal Frame IV (Japan only)
Captain Rainbow (Japan only)
Wii Music
Disaster: Day of Crisis (Japan, Europe and Australia only)
Animal Crossing: City Folk


Not much in it if you ask me.
Theres actualy a lot of padding in both line-ups.

For me, basicaly, the Gamecube has extra; +Pikmin and +Luigi\'s Mansion and certainly the excelent Eternal Darkness.
The Wii has +Battalion Wars and +Super Paper Mario.
(The Gamecubes PaperMario2 is vastely better, but that came much later in its life. We got SPM a lot earlier. Besides, this isnt about quality.
If it was, then Mario, Metroid and (at least for me), Zelda all beat the hell out of last generations entries).

The gamecube probably is ahead slightly there overall still. Eternal Darkness certainly lends it a lot of weight in my book...but then...that was a second party no longer with Nintendo. (Ditto for Starfox Adventures). Nintendo hasnt got those teams working for them.

But my point is, its swings and round-abouts.
Theres no massive downfull or reduction, just a slight variation.

WiiSports,Fit, Music and Chess simply arnt going to be taking away much development resources from elsewhere.


The big difference is the third partys.
The Gamecube never got much support, but it got *quality* support.
From Day1 we had Factor5 giving us excelent Rogue Squadron games.
We also had Ubisoft supplying a trillogy of mostly excelent Prince of Persia games, as well as the wonderfull BG&E. We also, of course, got Resident Evil4, one of the best games ever made.

The big difference wasnt Nintendo, it was the 3rd partys.

Allthough, I do have to agree with Mario_0 that it might well be Nintendos fault for not encouraging 3rd partys faster/more.
I sometimes get the impression Nintendo must have massively pissed of 3rd partys :-/
(why else have such lack-luster support for this generations PS2?)



( Edited 26.05.2009 10:52 by Darkflame )

http://www.fanficmaker.com <-- Tells some truly terrible tales.
Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

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