Wii Music: Miyamoto Blames Kondo for Song Selection

By Jorge Ba-oh 16.12.2008 16

Wii Music: Miyamoto Blames Kondo for Song Selection on Nintendo gaming news, videos and discussion

Legendary Nintendo designer Shigeru Miyamoto recently spoke to ONM on Wii Music and bridging the hardcore/casual gap.

The official magazine quizzed the Mario creator on the game's initial lack of traditional appeal, and how by digging deeper one might find something to enjoy. He feels that with the casual crowd starting to play with the core folk that it'll eventually bring these different types of games together.

...There are many hardcore gamers playing with casual gamers and I believe casual gamers do get into hardcore games too. I think one of Nintendo's missions is to destroy the barrier between the two and I believe Wii Music contributes to that.

If casual gamers are defined as people who spend less time playing a game, as opposed to those who play a lot and like to spend a lot of time exploring every detail of a game, I think Wii Music means something to both groups.


One of the most disappointing aspects of Wii Music for most was the song selection - a huge emphasis on classical, public-domain tunes, some less successful commercial hits and a measly 5/6 gaming melodies.

Koji Kondo is responsible for the music in many Nintendo games and he selected the songs. The criteria he went by was that they must be well known to everyone and they must be simple. When the chord progression is simple, the song is better suited to the ad-libbing you do in the game's jam sessions. Of course, if we only included simple, traditional songs, that might be boring for some people, so that's why we included some contemporary tunes as well.
  • Complete Wii Music interview with ONM
  • Box art for Wii Music
    Developer

    Nintendo

    Publisher

    Nintendo

    Genre

    Rhythm

    Players

    4

    C3 Score

    Rated $score out of 10  7/10

    Reader Score

    Rated $score out of 10  5/10 (22 Votes)

    European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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    Comments

    I agree completely with his statements, but not with his conclusion.
    Mario Kart, Tetris or even "Pressor Layton" seem better bridges between gaming groups to me.

    http://www.fanficmaker.com <-- Tells some truly terrible tales.
    Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

    That still doesn't excuse the existence of Twinkle Twinkle Little Star.

    I'm getting really irritated by interviewers always asking about Mario and Zelda. Why not mention franchises that are due a new entry? Star Fox, F-Zero?

    Mario and Zelda are AGES away!!!Smilie

    Rubbish, if anything crap like this game draws casual- hardcore fractions apart further.

    The above is nothing more than Nintendo putting a brave face on, during the dismal failure of a game in all regions.

    ( Edited 16.12.2008 22:05 by Linkyshinks )

    This is a good interview and I have to agree with Miyamoto-sama. Smilie I'd actually like to pick up Wii Music sooner or later. Smilie

    However, the headline here is a little misleading. At least it was for me. The first thing that came to mind was that he's upset with Kondo-san for his choice of music that was included, and blames him for it's relatively poor reception. *whew* Smilie

    Chance favors the prepared mind.


    "I understand that there are certain games that have hardcore appeal and I understand that there are some casual games that hardcore gamers would never want to play."

    "However, when I hear that kind of discussion, I wonder whether there really is such a clear distinction. There are many hardcore gamers playing with casual gamers and I believe casual gamers do get into hardcore games too. I think one of Nintendo's missions is to destroy the barrier between the two and I believe Wii Music contributes to that."

    "If casual gamers are defined as people who spend less time playing a game, as opposed to those who play a lot and like to spend a lot of time exploring every detail of a game, I think Wii Music means something to both groups."

    "I think it's a natural transition," he explains when we share anecdotes about non-gaming friends and family picking up Brain Training and then moving on to New Super Mario Bros and Phantom Hourglass. "Everyone starts off as a light user but at some point many of them become hardcore gamers. My wife bought Brain Training about three years ago. In More Brain Training, you know there is the Dr Mario mini-game? She became absolutely hooked and today she's actually much better at Dr Mario than I am!

    "And she hasn't just stopped with Brain Training. She loves Professor Layton and has played through the first two games. The other day she couldn't find the cartridge and was crying out 'Where is my Layton!' Later we found that our cat had hidden it somewhere. She was really happy when she found it!"

    oh well, there you go then , Layton ownz.

    http://www.fanficmaker.com <-- Tells some truly terrible tales.
    Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

    I don't like Wii Music.

    Super Duper Ultra Fun Time!

    I agree with him, there are no such thing as casual and hardcore games, the only thing that is casual or hardcore are the people that play them.

    I don't really care about the lack of songs on Wii music, if there was a mode where you could make your own songs up, it would make it a slight bit more interesting, but then, it's already fun to play, if it ain't broke don't fix it.

    I am so happy it bombed

    I agree with him, there are no such thing as casual and hardcore games.

    Yes there is, I will never buy braining training, wii fit or any of that rubbish ever again (Which is BTW all casual games).

    In the end doesn't he have the final call of what stays or goes in a game? He's just passing on the blame. If they had put in the option to download new song bundles from shopping channel then I might have considered getting the game, but for now it's a definate no.

    Yes there is

    No, there is not.

    Just because you wouldnt buy X Y or Z dosnt mean you are somehow in one group and other people are in another.

    I own both Twlight Princess and Brain Training.

    What does that make me?

    Casual/Hardcore is *purely based on how much you play* NOT *what you play*.

    You can be a very hardcore Tetris player, for instance.
    Yet thats one of the most accessible and universaly played games on the planet.

    This stupid simplistic grouping isnt helping anyone.

    ( Edited 17.12.2008 15:57 by Darkflame )

    http://www.fanficmaker.com <-- Tells some truly terrible tales.
    Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

    iCAME said:
    I am so happy it bombed

    It didn't. It's climbed back up the US and UK charts. Not sure about Japan. It got back into the top 10.

    1.3 million copies sold worldwide. Bombed where?

    Very misleading title, I have to say...

    wAyNe - sTaRT said:
    I'm getting really irritated by interviewers always asking about Mario and Zelda. Why not mention franchises that are due a new entry? Star Fox, F-Zero?

    Mario and Zelda are AGES away!!!Smilie

    I know right, just about every console gets one big Zelda and Mario game, but now that those are already out, people want another? Sounds a bit greedy.

    Linkyshinks said:
    Rubbish, if anything crap like this game draws casual- hardcore fractions apart further.

    The above is nothing more than Nintendo putting a brave face on, during the dismal failure of a game in all regions.


    Smilie, I'm sorry but I found this funny.

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