The brains behind one of the Wii's most experimental projects, Wii Music, discussed negative feedback from the press.
Shigeru Miyamoto recently spoke to Edge Onlinre, reflecting on the impact of Wii Music, educational qualities and also confirming that more softare is on the way for the console.
What's your response to some of the poor reviews Wii Music has received in the gaming press? Did you expect it to be misunderstood?Well, we have just come to the stage where some people have played Wii Music for the first time, and in most cases they are still playing by themselves, but I think there is more to playing games than just playing by yourself. Playing a challenging game by yourself is of course a really important aspect of videogames, but in most videogames there are other aspects, like how you will associate or compare with other players.
My hope is of course that a gradually increasing number of people will get access to Wii Music and understand its fun nature. I really don't think that it will have the immediate and universal appeal around the world at all [laughs].
I really appreciate that the gaming media has a different view of anything as new as Wii Music today - it's simply symbolises how different and unique Wii Music is. To tell the truth, I have this big ambition for Wii Music, that it can eventually be something very influential so that it might be able to influence what music means in the world.
Is it true that Wii Music is the last of the games from your original list of ideas for Wii software?
[Laughs] Yes, it is true that the existing Wii games, including Wii Music, were on the top priority list, but there is some other software, of course [laughs], but I cannot talk about it!
Wii Music recently received a C3 score of 7/10.