New Sonic Unleashed information has emerged alongside the first Scans of the Wii Version of the game in Nintendo Power.
Taken from the recent issue of Nintendo Power;
-2 goals: entertain with trademark speed and more-refined gameplay in 2D and 3D; new actions for Sonic
-Wii stages share the same themes with PS360 version, but different designs to take advantage of the remote. Helped by Sonic Advance 2 and Sonic Rush teams
-Same actions in different versions: buttons for basic actions, certain actions involve motion control
-Interactive combat sequences using motion sensing in remote and nunchuk
-Quick Step (evade obstacles without slowing), Sonic Boosts (hyper-accelerate/blow up objects)
- Action-Chaining: earn more energy by stringing together actions leading to special moves and shortcuts
- QTE for branching paths like PS360
- No passage of time during levels - day and night cycles are fixed to certain events/locations
- Originally envisioned as Sonic Adventure 3
- No multiplayer or online modes
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