Review: Resident Evil 0 HD Remaster

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Hoping to blast through this in next few weeks with my Resi mate. We did Resi 1 last year, and still need to finish off 6 in co-op.

From what I remember, Zero was decent, but lacked the scare factor, and the small inventory was a frustration, despite being able to drop anywhere and having a partner character. It was a neat concept, but it kinda made me wish it had co-op of sorts, rather than the partner being only AI. Wesker mode looks cool to try out.

Speaking of, I should be getting my costume DLC codes through for this, after voting in the fan contests.

( Edited 13.07.2017 18:53 by Guest )

Our member of the week

I wonder if there will be some residentevil.net integration in the end, like they added for the remaster of RE:Rebirth. I know from a simple look at the website that it's not yet supported, but the other remaster wasn't supported right from the start either.

( Edited 13.07.2017 18:53 by Guest )

Cubed3 Limited Staff :: Review and Feature Writer

I was just saying to my friend how good this looks. It's bonkers that the in-game graphics are way better than the FMVs. Smilie

Only played through Resident Evil 0 the once so looking forward to replaying it.

( Edited 13.07.2017 18:53 by Guest )

Jambo said:
I was just saying to my friend how good this looks. It's bonkers that the in-game graphics are way better than the FMVs. Smilie

Yeah, that buggered me too. After the HD remaster the FMVs look out of place.

( Edited 13.07.2017 18:53 by Guest )

Can't a fella drink in peace?
                                -Farnham

Also, and it's a super small thing, pressing X should make you run like in RE:make HD but in Resi 0 HD it opens the inventory. Again, a small thing, but it's just inconsistency between the titles.

Of course, with a Steam Controller it doesn't matter as you can just map the buttons to your satisfaction...

( Edited 13.07.2017 18:53 by Guest )

Our member of the week

So the game doesn't let you remap the buttons to your convenience? That was already a bbig problem for me in Resi 4 HD remaster which I reviewed on PC for Cubed3. It was possible to remap them by editing a config file manually but it was a pain to make it work as the actions to which the buttons are associated are referenced in Japanese in the config file itself. I guess it must be possible here too, just painfully so.

( Edited 13.07.2017 18:53 by Guest )

Cubed3 Limited Staff :: Review and Feature Writer

You get the choice of tank controls or 'alternative' controls and you can choose from four or five control 'Types' which is essentially minor button placements, but not full customisation.

( Edited 13.07.2017 18:53 by Guest )

Our member of the week

I see. In Resi 4 HD, the game didn't let you replace buttons at all for any pad that wasn't an XBox 360 one, despite the config file holding button configs for "generic" pads as well. And even with a 360 one, you still counldn't really fully customise them.

( Edited 13.07.2017 18:53 by Guest )

Cubed3 Limited Staff :: Review and Feature Writer

Re-mapping controls has never been something I consider a problem unless it's a real mess. While it's odd that the layout is different to RE - remaster it's not bad you also have to remember they needed more functions this time round too.
 

( Edited 13.07.2017 18:53 by Guest )

I own all the consoles, ask me anything

Oh, for sure. It's by no means a deal breaker, just a minor annoyance. 

( Edited 13.07.2017 18:53 by Guest )

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