I hate microtransactions! GRRRRRRRR We are going to end up paying £60 just to get the best features we would have got at £35/40 but devs want to bleed us for more!
Welcome to the Cubed3 forums! Join us today - it takes just 20 seconds to start posting! Sign Up for Free Account Login
I hate microtransactions! GRRRRRRRR We are going to end up paying £60 just to get the best features we would have got at £35/40 but devs want to bleed us for more!
Instead of giving PokeMon away randomly at events, why not give us DLC that adds an in game event. I'd much rather pay a pound to catch a legendary like Meloetta in an event than just be given one.
Its like with Diamond and Pearl. They had an event in the game that allowed you to discover and battle Arceus but never let anyone access it. Instead they just gave one out to everyone through a download :-S because I really feel like I've caught em all when Nintendo just hand the rarest ones out so easily!!
Its very simple.
Paid for content is fine as long as its ACTUAL CONTENT. New gameplay.
Not just changing a variable or giving the player more of something that already exists in the game.
In Pokemons case this would have to be, for example, a new mini-island or area to explore.
Like extra levels for mario, this would be just fine.
But charging for Pokemon, or to "unlock stuff" already in the game? no.
They already do though, in mystery dungeon... You buy new areas there, with pokemons I have yet to find in other areas, or special areas where you develop faster get more money or more kecleon shops =)