I think the bigger issue is with EA and EA not wanting to work on Nintendo platforms as opposed to any true technical issues that could be worked on.
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I think the bigger issue is with EA and EA not wanting to work on Nintendo platforms as opposed to any true technical issues that could be worked on.
Sonic_13 said:
I think the bigger issue is with EA and EA not wanting to work on Nintendo platforms as opposed to any true technical issues that could be worked on.
The decision to not work on WiiU development is a decision EA has consciously made, they have chosen lack of support, all intents and purposes.
( Edited 07.05.2013 15:41 by SuperLink )
Oh well....i doubt an EA stab at Star Wars will be worth buying anyway!
Flynnie said:
Oh well....i doubt an EA stab at Star Wars will be worth buying anyway!
It might if they have BioWare develop it.
justonesp00lturn said:
It might if they have BioWare develop it.
I don't have hopes for any new Star Wars games being good, but the WiiU is still unfortunately losing out on sales and attention here.
SuperLink said:
Bioware developed Old Republic online and.. yeah it's a mess.I don't have hopes for any new Star Wars games being good, but the WiiU is still unfortunately losing out on sales and attention here.
Old republic was their first stab at an MMORPG, their first Old Republic game was a lot better. It also wouldn't surprise me if interference from EA led to any problems like it did with ME3's ending.
I don't get EA. They aren't boycotting Microsoft or Sony even though they don't use Origin for their online architecture either, they're singling Nintendo out. I don't understand how that's a legal business tactic. You have them refusing to publish finished games like Crysis 3, claiming game engines can't run on the Wii U when that isn't remotely true, and releasing ME Trilogy with the clear intention of cutting down sales for the Wii U release of Mass Effect 3. EA totally earned their worst company award, and if I were Nintendo I'd be investigating whether there's some legal action they can take here.
justonesp00lturn said:SuperLink said:
Bioware developed Old Republic online and.. yeah it's a mess.I don't have hopes for any new Star Wars games being good, but the WiiU is still unfortunately losing out on sales and attention here.
Old republic was their first stab at an MMORPG, their first Old Republic game was a lot better. It also wouldn't surprise me if interference from EA led to any problems like it did with ME3's ending.
I don't get EA. They aren't boycotting Microsoft or Sony even though they don't use Origin for their online architecture either, they're singling Nintendo out. I don't understand how that's a legal business tactic. You have them refusing to publish finished games like Crysis 3, claiming game engines can't run on the Wii U when that isn't remotely true, and releasing ME Trilogy with the clear intention of cutting down sales for the Wii U release of Mass Effect 3. EA totally earned their worst company award, and if I were Nintendo I'd be investigating whether there's some legal action they can take here.
How could Nintendo possibly ever take legal action...if anything its lost sales to EA. They might be giving Origin as the reason for not developing for the Wii U (not that they have actually publically confirmed this) but i think there is something even further lurking around. It is a clear cut business decision from EA, but there is no such legal action that anyone could take for not releasing something on a certain platform!
Well I can now chalk up EA as well as Epic & Activition as the greediest & douchiest of the current gaming devs this gen. Wonder what it'll take for them to gain a little humility since they were voted the WORST company period....even worse than Walmart.
Flynnie said:
How could Nintendo possibly ever take legal action...if anything its lost sales to EA. They might be giving Origin as the reason for not developing for the Wii U (not that they have actually publically confirmed this) but i think there is something even further lurking around. It is a clear cut business decision from EA, but there is no such legal action that anyone could take for not releasing something on a certain platform!
By claiming the Wii U is incapable of performing certain things it isn't incapable of performing at all.
But alas, this would be nearly impossible to prove unless Nintendo had access to Frostbite themselves, which they won't, because it's a proprietary engine.
Its a shame that companies turn out to be focused on making money, rather than making good games. EA is one such company - Simcity with its ridiculous DRM, FIFA games and spinoffs (The last enjoyable FIFA game imo was FIFA 11 - since then its just been minor updates which dont justify the full price)...
Its a bit of nonsense - like such companies are run by buffoons - how can a console more powerful than PS360 not run an engine like that?
It's also an issue for Nintendo to do something about this...
Im not fussed about not playing EA games but at the same time, the industry is losing its creativity and the charts seem dominated by endless sequels and clones.
I wish people would wake up and teach these companies a thing or two with their bottom dollar/ pound/ euro /etc...
SuperLink said:Yeah, this really pisses me off. EA is doing some pretty shady sh*t to Nintendo after plans to integrate Origin into Nintendo Network fell through. Wii U is plenty powerful.Sonic_13 said:
I think the bigger issue is with EA and EA not wanting to work on Nintendo platforms as opposed to any true technical issues that could be worked on.
This much is certain, the engine runs fine on PS360 (which the WiiU is more powerful than) and other EA engines like Crytek run fine on WiiU.The decision to not work on WiiU development is a decision EA has consciously made, they have chosen lack of support, all intents and purposes.
I can't blame Nintendo for deciding against Origin. It needs a lot of work and EA's business model is... well, let's just say it's less than desirable.
justonesp00lturn said:Flynnie said:
How could Nintendo possibly ever take legal action...if anything its lost sales to EA. They might be giving Origin as the reason for not developing for the Wii U (not that they have actually publically confirmed this) but i think there is something even further lurking around. It is a clear cut business decision from EA, but there is no such legal action that anyone could take for not releasing something on a certain platform!
By claiming the Wii U is incapable of performing certain things it isn't incapable of performing at all.
But alas, this would be nearly impossible to prove unless Nintendo had access to Frostbite themselves, which they won't, because it's a proprietary engine.
Fair enough, i can see the defamation case that you are talking about now...although this feels like a very American approach...i'd think that would only make things worse if Nintendo sued them for that!
CALLING IT: Nintendo's Wii U will miss a tonne of great games this generation.
SuperLink said:Sonic_13 said:
I think the bigger issue is with EA and EA not wanting to work on Nintendo platforms as opposed to any true technical issues that could be worked on.
This much is certain, the engine runs fine on PS360 (which the WiiU is more powerful than) and other EA engines like Crytek run fine on WiiU.The decision to not work on WiiU development is a decision EA has consciously made, they have chosen lack of support, all intents and purposes.
As someone who has previously worked with this engine, I can confirm this is not the case. The FB2-3 engines were designed to run on traditional architecture. The problem for Wii U is it's rather unique composition, which poses a major problem without costly code revision.
Yannick Larsson (guest) said:
As someone who has previously worked with this engine, I can confirm this is not the case. The FB2-3 engines were designed to run on traditional architecture. The problem for Wii U is it's rather unique composition, which poses a major problem without costly code revision.
Game engines take a long time to build; EA have probably been planning Frostbite 3 for many years, why would they announce such a partnership if their upcoming engine didn't work on the new machine? There's definitely more going on behind the scenes than just "it doesn't work on WiiU", this decision to move away from Nintendo support was a very conscious and probably personal move on EA's part.
( Edited 09.05.2013 18:14 by SuperLink )
Yannick Larsson (guest) said:
As someone who has previously worked with this engine, I can confirm this is not the case. The FB2-3 engines were designed to run on traditional architecture. The problem for Wii U is it's rather unique composition, which poses a major problem without costly code revision.
Yeah? And like a dozen other studios, including ones that publish under EA, have said the exact opposite. Also, the PS4 reveal suggests it's going to be the same way.
Not to mention Battlefield was one of the first games confirmed as in development for Wii U. Why would they confirm a game when they can't even run the engine on the system?
Forgive me for not believing you, but I don't believe you.
Yeah.... I have read everything you guys have said about fb2 and 3 and I believe the Wii u is an amazing system that ea won't even give a chance. ME3 looks amazing the assassins creed black flag is amazing. Batman is amazing. There is no issues with the Wii u in fact it has made gaming for me more enjoyable then ever. So ea is missing out on some awesome second screen innovative experiences.