I'm most likely going to buy both versions of MH3U, but honestly if they want a "breakthrough" maybe they should release a new game (MH4) instead of giving us the game we already got.
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I'm most likely going to buy both versions of MH3U, but honestly if they want a "breakthrough" maybe they should release a new game (MH4) instead of giving us the game we already got.
I'm gonna get digital copies for both, got a 32GB Micro SD in my 3DS and will be getting a 3 Terrabyte HD for the Wii U once they confirm that ability for my black 32GB Deluxe Model.
justonesp00lturn said:Definitely. If Capcom is really serious about Monster Hunter's success in the west, why aren't they releasing the next legitimate installment? As good as the Ultimate versions are, Capcom needs more than that.
I'm most likely going to buy both versions of MH3U, but honestly if they want a "breakthrough" maybe they should release a new game (MH4) instead of giving us the game we already got.
Unless, they're full of it and they have reservations about supporting Nintendo's current platforms. It is Capcom after all.
( Edited 03.03.2013 20:58 by MechaG2 )
MechaG2 said:justonesp00lturn said:Definitely. If Capcom is really serious about Monster Hunter's success in the west, why aren't they releasing the next legitimate installment? As good as the Ultimate versions are, Capcom needs more than that.
I'm most likely going to buy both versions of MH3U, but honestly if they want a "breakthrough" maybe they should release a new game (MH4) instead of giving us the game we already got.Unless, they're full of it and they have reservations about supporting Nintendo's current platforms. It is Capcom after all.
I don't see how Capcom needs more than that. The G versions of each generation are the best games because they contain the by far most content and an additional difficulty called the G rank. If they're talking about a "breakthrough", then they surely mean increasing their fanbase and new players won't care or even know that it's not a completely new game at its core. Monster Hunter Freedom Unite (essentially 2G) also happens to be the best selling MH game outside of Japan and wasn't a new generation either.
What they really need is a way to somehow convey the appeal of the series in a demo but that's an extremely hard task when the games don't get most people hooked until 5-10 hours in. A tutorial demo made specifically for newcomers would be a good idea but the main problem still remains; MH is not a series you can "get" in less than an hour.
If Capcom want the MH series to break through in the West, they need to make the games more accessible and user friendly. As it is now, it takes far too much time to get into the games, and they are honestly too clunky to handle. I can see why some people are appealed to these games, but I just don't have the patience for them, as they are now.
SirLink said:
I don't see how Capcom needs more than that. The G versions of each generation are the best games because they contain the by far most content and an additional difficulty called the G rank.
It's biggest flaw as some people have suggested here is the lack of proper tutorial, or knowledge base which would ease people in on the playing technique and concept. It feels like the early days of 1st person shooter on PC where people were smashing buttons and running around like headless chickens, thinking 1st person shooters are "just another" arcade style shooting games.