SuperLink said:Cheesing it up said:
it's always an inferior version of the original couple of gens.
That's the only thing that makes you sound like a "moanbag"![]()
Fair enough if you're sick of the stagnation, I am too, and the main thing that stopped this being a totally positive announcement for me was that it's blatently the same. But the new Pokémon games definitely aren't inferior to the old ones, neither are the new Pokémon themselves - I personally still love getting surprised by seeing creatures I've never seen before when I venture out into the grass.
What would you do with Pokémon instead? (Besides the obvious, get rid of the grid system, change up battle mechanics a little more, etc) Because chances are it'll be done by a spinoff at some point.
I'm cool with roughly half of the new pokemon I see about. Some are just ridiculous (an ICE CREAM pokemon!? Seriously?) and others just seem like clones of ones that have gone before (e.g. Tauros with an afro). Apologies that I don't know the names off-hand.
As for what I would do, that's a very good question and one that's difficult to answer. I'll try anyway:
I want a much faster battle system. Do we really have to waste 3 seconds taking off a tiny proportion of my health EVERY TURN because there's a sandstorm?
More "shapeable" pokemon. You should be able to change or at least unfluence something like a pokemon's nautre. I'm all for pokemon individuality (to an extent), but it should be something you can shape as you train, not something that you're lumped with when you get the thing.
Less new pokemon each gen. Does it really make the game "better" if you're training up a new pokemon instead of a Squirtle? It's like they're trying to overcompensate for the fact that everything's the same by putting in loads new pokemon. In fact I'd be perfectly happy if a new pokemon game had, say, 200 pokemon from various previous gens (although only as a one-off).
A more "normal" story line. I get the impression that pokemon is always trying to "1-up" itself with the story lines. All this stuff about space and time and what-not feels out of place and largely irrelevant to me. Obviously a plot-twist or two would be nice though.
Much more interactive interactions with NPCs. Make them a bit more human.
A revised HM system. Perhaps you need to catch a specific pokemon before progressing due to that pokemon's unique abilities?
Finally, do we REALLY need 2-3 versions for each generation? And do we HAVE to choose between grass, water and fire starters?
I've thought of most of this on the fly, so some of it may not be relevent.
( Edited 08.01.2013 22:12 by Cheesing it up )