SSX (PS3/X360)

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I'm curious, is anybody else as excited for this as I am?

Loved these games on the last generation, and especially as the online seems to be shaping up so nicely - cannot wait to get hold of this!


 


( Edited 10.02.2012 14:48 by The Strat Man )

Tom Barry [ Reviewer - Editor - Resident Sim-Racer @ Cubed3.com ] 

Yeah. Fucking stoked for it. I've had mine down for pre-order for a month Smilie
It looks so much more fluid. I tried the demo at eurogamer and didn't get on the controls because I tried to play it like the old one (Dpad for flips) and ultimately failed. Still its been a long time since then and should be awesome!

Looks like burnout on snow.

Extended Look.


 


( Edited 10.02.2012 20:08 by Echoes221 )

Wow, really? Japan and Mount Fuji are exclusive to the PS3?!?!?!? WHY????????????????????????????

Oh, and while I really like the idea of doing tricks on any part of the course, it seems much, much easier.

( Edited 11.02.2012 21:14 by bornforthis43 )

The demo is up, really enjoying it. I'll post up what I said over on the Destructoid Post:

First off, I'm a die hard SSX fan and have been salivating for this game for an ungodly amount of time, I still play 3 and On-Tour from time to time. After replaying the demo till my fingers started hurting/bleeding, these are my thoughts:

I had a quick go at Eurogamer and I was dissapointed with the controls overall, but low and behold, EA have outdone themselves and added a Veteran control scheme, so if you are familiar with past games, then you can hop straight in. However, I urge you to take a little time to get to grips with the newer controls as they feel much more fluid. Ignore the face buttons, the full analogue control is where it is at. You can use the left stick for carving and flips (instead of D-pad of old) and the right stick for your grabs over the face buttons (you can use both on the fly) a lá EA Skate. It works ridiculously well and helps rack up the points quickly and helps to remove repeat tricks which you are heavily slated against as usual.

With this, freedom of control for your rider is so much sweeter, the carving is fast and furious, though a little too sensitive. The trick system, AKA man-gush system, is glorious; everything flips, spins and tweaks to near-perfection. Tricks can be cancelled a split second before you hit the ground, squeezing in a few points. Its all so fast. The only part of the control I didn't like was having to hold LT to snap to grindable objects that weren't rails (those where automatic)which often lead to my character clunking their head against a tree - though with practice that will get better.

Racing is arguably harder, gone are the sign posts that signal a cheeky shortcut, instead you have to ride the mountain yourself and discover the best routes possible (which usually means a lot of rails). It can be difficult to minimise your height and keep your speed; boost time has been reduced, and to maintain it you really need to keep a tricky/super tricky going which means you have to keep a combo. AI can pull ahead very fast in this instance, I've yet to get gold on the event race - partly due to the aforementioned sloppy carving, over steer is a huge issue - and you can loose speed very quickly.

The more I play the demo, the more I weep that I haven't managed to secure a review copy yet. They have brought back what made SSX fun, and then added so much, that by the end of play you'll have dirty bits of spaghetti for retinas instead of eyes.

I've never really been a fan of the games before but I tried the demo and it's incredibly fun. Just got mine preordered from shopto Smilie

( Edited 06.03.2012 20:09 by LKR000 )

Nintendo Network ID: LKR000               PSN: LKR000     
3DS: 1246-8696-120                              GT: LKR101

GT's review:

Tom Barry [ Reviewer - Editor - Resident Sim-Racer @ Cubed3.com ] 

Need a slight price drop as I can't afford right now. But don't have time to play it right now anyway so eventually when i'm free it should be cheaper!

SSX vs 1080 wiiu launch title.... 1 can dream

So I've played a fair amount and I am not enjoying my time with this title at all. The courses don't flow well at all (especially the later ones) which strips any form of enjoyment from the flow of the game. Rewinding is pointless. The characters all feel the same. Buying new boards is generally pointless also as your base board often has better stats. Every run feels like you are racing against ghosts rather than AI and there is no multiplayer....

I find this title really isn't deserving of the 9's its been getting and is more being shrouded in nostalgia.

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